Current date/time is Mon Sep 25, 2017 11:21 am


  • Rules and Info

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  • Gailden Region

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  • Guardian Mountains


    Guardian Mountains
    A large chain of tall, treacherous mountains that lie to the eastern most section of Gailden's continent. North of Galideno City, these high peaks are difficult to traverse, and its remoteness make it the perfect area to escape from the rest of the world.
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  • Galideno City Area


    Galideno City Area
    Galideno City Area is a prairie and grassland area covering the large south east section of the Gailden Continent, just south of the Guardian Mountains (Modern Day Ithteca Mountain Chain). Rolling grassy fields stretch nearly forever, with Mount Risa at the center of the area, and Galideno City, the gilded gem of Gailden, not too far away from it either.
    Moderator: George Tenik .Jr
    40 Topics
    464 Posts
    Fri Aug 18, 2017 12:00 am
    Vega Galideno Slums
  • Mount Risa


    Mount Risa
    A tall, narrow mountain at the center of the Galideno City Area. The mountain has always been regarded as a 'holy place' of sorts, and is revered by all in Gailden as such.
    1 Topics
    40 Posts
    Fri Mar 24, 2017 7:00 am
    Mikaru Shinitase The Cavern of Amaines, The Hungry...
  • Galideno City


    Galideno City
    The gilded, shining gem of the Gailden continent. Founded by Rufus-Alexander Tenik in 2200, its considered the Capital of Gailden, and it houses the Tenik Industrial Building, which acts as both the Head Quarters for Tenik Employees and as Galideno's Government Building. George Alexander Tenik Jr., Grandson of Rufus-Alexander, is the leader of Galideno City, and acting President of Tenik Industrial.
    35 Topics
    352 Posts
    Fri Aug 18, 2017 12:00 am
    Vega Galideno Slums
  • The Bliss Hotel and Casino


    The Bliss Hotel and CasinoOutside, a sign lit in pink neon states the name of the establishment simply as 'Bliss'. Its a somewhat notorious night club that is suspected to have shady dealings beyond the glitz and glamour behind the velvet ropes keeping the 'uninvited' from entering past the lobby. Guarded by rather imposing and strong men from Scardia, the building's security is never in question. People come here for the drinks and cocktails, and to hear it's famous, curvaceous songstress sing away their woes.
    Moderator: Galideno Crime Families
    17 Topics
    251 Posts
    Mon Aug 14, 2017 10:16 pm
    Desozir Equinus Central Tower Lobby
  • Central Tower

    Central Tower
    Of the five towers that make up the Bliss Complex, this central tower overshadows all others. Here is where the cream of the Galideno Families congregate. The heads of the families meet in the presidential suites near the top of the tower, while the penthouse serves as the private quarters of the current head of the Families.
    Moderator: Galideno Crime Families
    11 Topics
    214 Posts
    Mon Aug 14, 2017 10:16 pm
    Desozir Equinus Central Tower Lobby
  • North Tower - High Tech Entertainment

    North Tower - High Tech Entertainment
    The north tower is the most technologically advanced of the five towers. It houses the more power intensive and high tech entertainment methods of the complex. Interactive entertainment of all kinds are supplied here, from VR to videogames, high class movies and televised viewing on demand. All the way to brain diving into the virtual worlds devised by the computer sciences divisions employed by the Families.
    Moderator: Galideno Crime Families
    1 Topics
    1 Posts
    Sun Nov 20, 2016 2:14 am
    Darkstorm Zero North Tower - High Tech Entertainment
  • East Tower - Carnal Pleasure Palace

    East Tower - Carnal Pleasure Palace
    The east tower is home to Galideno's largest brothel by far. A palace devoted to the pleasures of the flesh, this one stop shop caters to any and all kinds of lustful pursuits. If you cannot find your desires here within it's 150 floors, you won't find it anywhere else either.
    Moderator: Galideno Crime Families
    1 Topics
    1 Posts
    Sun Nov 20, 2016 2:25 am
    Darkstorm Zero East Tower - Carnal Pleasure Palace
  • West Tower - Casino Galideno Grande

    West Tower - Casino Galideno Grande
    The west tower houses the gambling capital of the world. Within it's 178 floors, one can find every known form of gambling game and form known to mortals, by the scores. The wagers get larger the higher up the tower one goes, until they reach the penthouse, where only the highest of the high rollers gamble with things no mortal should ever leave to chance. In this place, seen only by the select few that the Families allow, more than money is placed on the line.
    Moderator: Galideno Crime Families
    1 Topics
    1 Posts
    Sun Nov 20, 2016 2:31 am
    Darkstorm Zero West Tower - Casino Galideno Grande
  • South tower - Hotel And Business Front

    South tower - Hotel And Business Front
    This is the public face of the Bliss complex. The Hotel takes up the top half of the 160 floor tower, while the lower half maintains business with external companies, the public and the government. This is the first place most people see before being allowed into other towers and areas of the complex. the bottom floors however do maintain a public shopping and restaraunt front for the general populace, before the receptions on the 4th floor mark the transition to offices for business.
    Moderator: Galideno Crime Families
    3 Topics
    34 Posts
    Fri Mar 10, 2017 5:26 pm
    Grimoire Valentine Café Bliss
  • Tenik Industrial Building (H.Q.)


    Tenik Industrial Building (H.Q.)
    The largest collection of buildings at the center of the vast metropolis, the Tenik Industrial Building is the center of politics and economics within the city, and is where most Tenik Industrial employees work, including President Tenik and his steadfast Tenik Industrial Response Service (T.I.R.S.). The Galideno Military also have a wing, and so do the R&D teams of Tenik Industrial.
    Moderators: Mikaru Shinitase, George Tenik .Jr
    10 Topics
    59 Posts
    Thu Mar 09, 2017 12:39 am
    Random Mobs Tenik Motor Vehicles Department & Staff Parking Lot
  • Tenik Estate


    The home of the Tenik President and his family within the heart of Galideno City. It connects to the Tenik Building so that the President does not have to travel far between home and work.
    Moderators: Mikaru Shinitase, George Tenik .Jr
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  • T.I.R.S. Wing (Floors 40-45)


    A set of floors that belong to the Tenik Industrial Response Service department, or the 'T.I.R.S.' as its simplified.
    Moderator: Mikaru Shinitase
    4 Topics
    24 Posts
    Wed Mar 08, 2017 10:14 pm
    Mikaru Shinitase T.I.R.S. Armory and Shooting Range
  • Galideno Military Wing (Floors 30-39)


    A set of floors that are set for the matters and personnel of the Galideno Military. Offices for Military Staff and Personnel, as well as 'The War Room' are located in this section of the building.
    1 Topics
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    Sun Mar 05, 2017 11:19 pm
    Generalissimo Krotos Office of Generalissimo Krotos
  • B10 Tenik Industrial R&D Lab


    Deep underground, the Research and Development Wing of Tenik Industrial test out new technologies here, and its where the T.I.R.S. Combat Simulator is located.
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  • 3 Topics
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    Mon Aug 14, 2017 11:50 pm
    Vega Commercial Docks
  • Town of Voshnir



    A small hunting town not too far from Jemial City and the Town of Danton, North West of Galideno City.
    4 Topics
    34 Posts
    Fri Jun 16, 2017 5:55 am
    Violetta Lockheart Outskirts of the Village
  • Jemial City



    A bustling town at the base of the Twin Peaks which lead into the Guardian Mountains. An old frontier town made rich to the coal and mining resources in the area. Bustling despite it's small size, this City is considered to be the third successful City-State in Gailden.
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  • The Black Widow Detective Agency


    The Black Widow Detective AgencyA private investigative agency run by Vivienne Wu.
    Moderator: Vivienne Wu
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  • Town of Danton



    A Town which had only recently been built, it is on a direct trade route between Galideno City and Beijio to the far West of the Continent. It borders the far eastern edge of the Amaine Forest, but it is well protected by the Gunslinger Association which had recently taken root there out of orders from Galideno.
    1 Topics
    6 Posts
    Mon Mar 06, 2017 8:50 pm
    Sasha Simpleswallow Main Street
  • Amaine Forest


    Amaine Forest
    A Mysterious woodland which covers most of the southern side and middle areas of the Gailden Continent. It is a misty, dark place where dragons and demons supposedly make their home, but its also a home of a plethora of resources.
    8 Topics
    132 Posts
    Fri Aug 11, 2017 5:06 am
    Vern Silverfallow Murktail Pond
  • Gailden Plains


    Gailden Plains
    A long stretch of plains that stretch from the Guardian Mountains to the East, and the Beijio Desert to the West. The plans for the Mijhen Highway have just recently began under the supervision of the Tenik Industrial Public Works group. They plan to connect Mijhen to Jemial City by 2285.
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  • Beijio Badlands


    Beijio Badlands
    Also known as the 'Beijio Desert', the Badlands are hot and dry for hundreds of miles towards the Western section of Gailden. It is one of the boundaries for the Beijionese Empire, who are an oriental nation who reside on the oasis edge of the badlands, carved into the side of the Beijio Cliffs. Plentiful trade from all nations cross through this region to other areas of Gailden.
    1 Topics
    9 Posts
    Tue Aug 15, 2017 11:08 pm
    Sasha Simpleswallow Despoiled Battlefield
  • Beijio Empire, The Grand City of Beijio



    A trading hub well fortified by its ideal location, the oriental nation of Beijio has plentiful trade with other nations across the sea as well as other continents. The people of Beijio are heavy in tradition, with their armies and troops still living 'in the way of the Samurai'. Ninja Schools and Swordsmanship Dojos dot throughout the Beijio Empire, who are as skilled in melee combat as the Scardian Nation to the North of Beijio, across the Scardian Ocean.
    4 Topics
    4 Posts
    Mon Aug 07, 2017 11:49 pm
    Steven Chesluk Wolfram Tavern & Inn
  • The Beijio Palace


    The Beijio Palace
    The palace of the Emperor, his son, and the rest of the court.
    2 Topics
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    Tue Apr 11, 2017 9:54 pm
    Daichi Beijiosaki Training Courtyard
  • Poor District



    Located on the outer South East rim of the vast City. Mainly utilized by the less fortunate of Beijio's Classes.
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  • Merchant District



    Also known as the Harbour District, it encompasses mostly the North East section of the Grand City. Inns, Bars, Markets are aplenty and is diverse with its population given thanks to the 100 year law of open commerce between all nations friendly with Beijio. Both traditional services and ones catered to foreigners are found here.
    1 Topics
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    Mon Aug 07, 2017 11:49 pm
    Steven Chesluk Wolfram Tavern & Inn
  • Noble's District



    Also known as 'The Heaven's Gate' District, it is where both the nobility aside from the Imperial Family and Temples dedicated to Frey'd the Wise are located. The head shrine is located here, guarded by the High Priest/Priestess of Beijio, who is in charge of all the other Beijionese Priests and Priestess' in the Beijio Empire. It is also where the nobility sends their children to learn, in both holy scripture and of practical life skills.
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  • Black Moth Ocean Region

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  • Coreal Islands


    Coreal Islands
    A small archipelago off the coast of Gailden and between the black water ocean which separates Domescadia to the North with Gailden to the South. These islands have seen plenty of action through the War as of late, and is still contested by both the Galideno Military and Domescadian forces.
    3 Topics
    52 Posts
    Wed Aug 02, 2017 10:46 pm
    Molly Blackhorn Mainland, Jungle Interior
  • Kingdom of Lux

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  • Luxren: The Capital City


    Luxren: The Capital City
    The Capital City of Lux, on the coast, near Lunaspear Keep. It is surrounded by mountains and forests, and lies by the coast where it gets most of its trade. It is located on the southernmost part of Lux, and extends across much of the coast line, and an island just off it's coast.
    Moderator: Heres Lunaspear
    1 Topics
    1 Posts
    Thu Mar 16, 2017 4:50 am
    Valudar Blade-Breaker Main City Gate
  • Lunaspear Keep



    The Castle and Military Fortress which acts as the point of government within Lux. The Castle therein, also acts as the home of Lux's Monarch, Queen Heres Viona Lunaspear.
    Moderator: Heres Lunaspear
    9 Topics
    102 Posts
    Sun Aug 20, 2017 3:33 am
    Fae Rose Castle Walls and Courtyard
  • Qlyars Wilds



    A forest that inhabits north of the Capital City, South of Eagleshade. It is a mysterious woodland that is dangerous to the unprepared, and stretches in all directions, across the island continent.
    Moderator: Heres Lunaspear
    2 Topics
    53 Posts
    Thu Mar 16, 2017 3:58 am
    Valudar Blade-Breaker The Forest Depths
  • Prayw Highland



    A mountainous region North of Lunarspear Keep, encompassing most of the West Coast of Lux.
    Moderator: Heres Lunaspear
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  • Eagleshade Village



    A thriving coastal village north of the Capital City. The people their are remnants of the Castle Town of Lux to the far north, which was destroyed centuries before by both flooding and war.
    Moderator: Heres Lunaspear
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  • Olp Hills



    Rolling foothills to the north of Eagleshade.
    Moderator: Heres Lunaspear
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  • The Northern Pinnacle



    A series of tall mountains north of the Olp Hills, and cuts the Nothern tip of Lux away from the rest of the world. Regarded as harsh, snow capped mountains, the survivors of Lux Castle Town had to face this obstacle before they could settle in modern day Eagleshade.
    Moderator: Heres Lunaspear
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  • Ruins of Castle Town



    To the far northern tip of Lux, the Ruins of the Castle Town of Lux are still half submerged in the swamps surrounding the northern coast. Centuries before, the castle and town partially sank into Blackmoth Ocean, creating an area known dishearteningly as 'Blackmoth Marshes'. A large Island lies to the East of the Ruins, inhabited by Lux's criminals and lowlifes.
    Moderator: Heres Lunaspear
    2 Topics
    46 Posts
    Sun Aug 20, 2017 10:25 pm
    Vera Covenwood Ulgusuk's Caves
  • Qlymypt Summit



    A large mountain that is regarded to be the home of man-eating Giants and Dragons. It is this landmark which cuts the Kingdom away from the Prapuq Territory.
    Moderator: Heres Lunaspear
    1 Topics
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    Fri Nov 18, 2016 11:46 am
    Hextius Hextius' Lair
  • Prapuq Territory



    North East of the Capital City, it is a peninsula of grassland and marsh, known as the Prapuq Territory. Though there are settlements out that way, they are not supportive of the Queen.
    Moderator: Heres Lunaspear
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  • Scardian Ocean Region

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  • Beijio-Scardia Islands



    An archipelago off the coast of Beijio and Scardia. The chain belongs to the Beijio Empire up to Scardia's edge.
    10 Topics
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    Mon Aug 21, 2017 3:50 am
    Srei Village Farmlands and Rice Patty Fields
  • Izula Island



    White sands, tranquil waters, the island is the smallest in the chain of Beijio-Scardia Islands.
    2 Topics
    7 Posts
    Mon Aug 21, 2017 3:50 am
    Srei Village Farmlands and Rice Patty Fields
  • Hiten Island



    A large island close to Beijio, but not as close as Izula. Contains a less tropical vibe than Izula, and deeper inland has deciduous forests.
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  • Cryin Island



    One of the largest of the notable islands, this island is situated close to Scardia. The large, extinct, Cryin Volcano is noticeable throughout most of the island.
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  • Yakamoto Island



    A semi-tropical island with many high and steep cliffs throughout. Kasai Mountain is an active volcano situated at the eastern edge of the moderate sized island; and was the cause of the breaking up of Yakamoto to its sister island, Yakatoro Island that lays just east of Yakamoto.
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  • Ryunoshi Island



    Mostly all of Ryunoshi Island is covered in woods. This section of woods is entirely made of bamboo, with a rolling misty fog that seems to prevail most mornings and afternoons. It snows here in winter months (literally so remember to compare our months with this sites). There are rumors this Island is very precious to all Kitsune races, and Inari Kitsune shrines are located all over the Bamboo Island.
    8 Topics
    32 Posts
    Sat Jul 29, 2017 7:15 am
    Darkstorm Zero  The Bamboo Wood
  • The Bamboo Woods


    The Bamboo Woods
    Much of Ryunoshi is covered in dense fern and bamboo wood. A tribe of rather peaceful Torahime live deep in this wilderness, as well as various shrines to Frey'd the Wise.
    Moderator: Hijiko
    5 Topics
    29 Posts
    Sat Jul 29, 2017 7:15 am
    Darkstorm Zero  The Bamboo Wood
  • Hijiki's Dynasty of Quagmire



    A hidden kingdom the size of Beijio condensed through a portal of a powerful Kitsune's making. At current, it is under the leadership of the Kitsune, Hijiko(Click here to check her profile)
    Moderator: Hijiko
    2 Topics
    2 Posts
    Tue Mar 07, 2017 11:47 pm
    Hijiko Castle Town Square
  • Busujima Manor



    The remote Estate of the influential Busujima Clan of Beijio. The manor is large enough to accommodate much of the Clan's wariors, and of course its successors and extended family. Located deep in the Bamboo wood, the isolated Beijionese Manor rarely gets visitors outside of its Clan.
    Moderator: Hiyori Busujima
    1 Topics
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    Sat Apr 01, 2017 2:18 pm
    Hiyori Busujima Lady Hiyori's Bed Chamber
  • Yakatoro Island



    Sister island to Yakamoto Island that was separated by Kasai Mountain on Yakamoto. Yakatoro is slightly flatter and more agriculturally suitable for farming than Yakamoto.
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  • Shi no Shima



    A remote Island that is part of the Beijio-Scardia Island Archipelago. It is not occupied by either the Beijionese or Scardian peoples, and is a relative blank spot on the map. The Beijionese know of this land as Shi no Shima, or "The Isle of the Dead". The Beijionses believe this land to be cursed, for those who travel to this island never return, and aircraft seem to drop out of the air when simply passing over it. No nation has actually dared to send in a military force since it is just a densely jungle island, and it would be a waste of power and resource.
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  • Ravenhawke Island



    A noteworthy island which is one of the closest to Scardia, it is populated by mixed races of Scardian and Beijionese, with a mix of both staunchly different societies living in a peaceful coexistence, despite the plethora of monster which also inhabit the island's caves and forests. Ravenhawke also is beginning to show signs of slipping into the sea, and the cause of which is yet unknown.
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  • Terroronia


    Terroronia
    A small, isolated rock North of Scardia, and South of Domescadia's 'Cape of No Return'. It is the home of the Terroronian people, a race of mortals who sacrificed their humanity to be closer to their War God deity, Sirius 'The Shadow'. They live in a council like fashion, similar to Fenira, but are a clan of warrior assassins who use mystical arcane powers to bend shadows to their will and from the shadows, strike out to slay their opposition. They are, as a political standpoint, steadfast neutral, and only contract their 'Masters of Terror' out to those with deep pockets.
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  • Scardia Region

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  • Cretu Highlands



    The highlands which make up most of Scardia's landmass.
    5 Topics
    54 Posts
    Mon Jul 31, 2017 1:16 am
    Augustus Darkstalker The Hissing Beaver
  • The Crown City of Cretu



    The Crown City, the Scardian People's kingdom lies within Cretu, which has a rich and profitable port booming with trade. The King's Palace is within the noble section of Cretu.
    5 Topics
    54 Posts
    Mon Jul 31, 2017 1:16 am
    Augustus Darkstalker The Hissing Beaver
  • Scar'd's Keep



    The ancient Scardian palace which houses the throne of the Scardian King and his family.
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  • Silentdrift Canyon


    Silentdrift Canyon
    A large canyon that spans the horizon past the Cretu Highlands.
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  • Village of Sournois



    A small farming village deep in the Cretu Highlands.
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  • Kilwood Forest


    Kilwood Forest
    A large forest that encompasses most of the Western side of Scardia. Filled with Pine, Maple and Oak Trees, this temperate area is host to many forest dwelling fauna. The winters can be moderately harsh, and it is home to some large predatory animals such as Wargs and North Scardian Wolves.
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  • Kilwood Village



    A small village set deep within the reaches of Kilwood Forest, for which it's name was derived from. The villagers are somewhat xenophobic, and are weary of outsiders. They are a hard-working people though, and the Grayswift and Greywatch are the village heroes, their families having lineage as protectors of the King, having served the Scardian Royalty all the way down to the first High King, Scar'd, the founder of Scardia.
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  • Kraggiotria City



    A coastal town to the South East of Scardia, within a close sailing distance to many of the Beijio-Scardia Islands as well as Beijio, which is further south. It is a port town and a centre of trade that rivals that even of the Capital City of Cretu. Coral statues are fashioned throughout the many streets in this bustling city, and coral items are quite the popular item to sell in these parts.
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  • Lostrun



    A small village which is in the remote North West Region of Scardia.
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  • Mythgarde


    Mythgarde
    Mythgarde is a community in Northern Scardia, a mining town where the Nation's mythril and other precious metals are mined. Scradian Steel is also forged here deep inside the mines themselves. It's been under the Lordship of the Dragonwind clan for generations due to their dedicated service to the first High King, Scar'd.
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  • Mythgarde Mines and Refinery


    Mythgarde Mines and Refinery
    The deep caves and caverns where various metal ores are mined, particularly Mythrill and Tungston. There is a state of the art smelter and refinery down here, which was provided by Tenik Industrial recently as a means to help better relations between Scardia and Galideno City.
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  • Fenira Region

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  • Castilia Reo Province


    An area of Fenira's Southern edge which is a part of the Castilia Reo Empire, and where the Capital City of Castilia Reo lies.
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  • Castilia Reo



    The capital city of the Castilia Reo Empire within Fenira.
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  • The Red Fields of Fenira



    Endless fields and forests all colored red due to Feniran magic. From afar, the entire continent looks to be in autumn, till one realizes that the grass itself as well as the plants and animals are all colored blood red. This is Fenira's flora and fauna physically altered, and enhanced by Feniran magic.
    1 Topics
    1 Posts
    Sat Jun 24, 2017 8:32 pm
    Prina Pixi Fhotroke The Harbor Market
  • Casparian City



    The Capital City of Fenira, the crowned jewel of the 'Red Continent'. The City is run by the Council of Magi.
    1 Topics
    1 Posts
    Sat Jun 24, 2017 8:32 pm
    Prina Pixi Fhotroke The Harbor Market
  • The High Castle of Cascadia



    The center of Feniran Law. The High Castle of Cascadia was used as the meeting place of the Council of Magi, and also houses the families of the Council.
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  • Gilded Tree Head Quarters



    The HQ of the notorious Gilded Tree Elite Magus branch of the Feniran Military who deal with both weaponry and magic, and are also called the 'Dark Knights' of Fenira.
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  • Cresthelm Estate



    The Estate of a once famous General, now lain vacant for the taking.
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  • Rolan Region

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  • Bries Harbor


    Bries Harbor
    The epicenter for coastal trade and shipping, this coastal city ties trade between Domescadia to the North, and to both Scardia and Fenira to the south of the Rolan Continent. They are trying to remain neutral during the conflict brewing between the Galideno Military and Domescadia.
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  • Breland Mountain



    A mountain in which sets Grey Manor, the large palace like building which overlooks Bries Harbor.
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  • Grey Manor


    Grey Manor
    A large and imposing palace constructed by the CEO of Grey Arms weapons manufacturing. The manor acts as the ancestral home to the firearm company, having been aided in its construction with the Quicksilver Family, who are also rivals to Grey Arms with their firearms company: Quicksilver Firearms. However the two families are friendly, they are only at each others throats in manners of business.
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  • Renoa Forest


    Renoa Forest
    The Renoa Forest is a strange place on the Eastern Continent of Rolan, just past the Fields of Rolan. The area seems to have an eerie, mystical feel to it that gives one both a sense of foreboding, and intrigue. Its claimed to be an area close to the 'Life Spring' a fairy tale to most of Galiavan where one can drink from the Planet's own spiritual energy and then become immortal. Others claim it to be a gateway to something far darker, and that by building on the land deeper within would be sacrilege. Tenik Industrial, however, doesn't take much into stock about fairy tales, and have already began construction of a Tenik Reactor and a city to be built around it at Renoa Forest's heart.
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  • Domescadia & Northern Ice Caps Region

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  • Illurich Island



    A nearly remote Island off the coast of Domescadia and Rolan. Inhabited by various species of dangerous animals and insects.
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  • Minktail Harbor



    On Domescadia's Easternmost edge filled with lush forests, lies Minktail Harbor, a port city which connects trade to Rolan via the shipping company. Its a poor harbor, filled with criminals and thugs, pirates and other such low lives.
    2 Topics
    36 Posts
    Fri Jul 28, 2017 9:12 am
    Kisaragi Hinomoto Delancy's Garage
  • Minktail Woods



    A thick wooded area of Domescadia's Eastern edge which extends North and North West straight up to the Polar Ice Cap and Izhevesk. The dense forest is home to many deadly predators, some of which are Elven in nature.
    2 Topics
    25 Posts
    Tue Aug 08, 2017 12:26 am
    Rebecca Kozuki The Black Shroud
  • Minktail Elven City


    Minktail Elven City
    A grand xenophobic kingdom of Elves deep within the Minktail forest, guarded by ancient magics which keep many outsiders from quickly locating them.
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  • Windscar Area


    Windscar Area
    A semi-mountainous area still densely packed with Minktail Woodland running through it. A rather peaceful and rugged area untouched by mortal hands.
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  • Windscar Lake Village


    Windscar Lake Village
    A frontier hunting/fishing town that encircles around Lake Windscar. It is the final stop on the Eastern side of Domescadia, before one reaches the Far North: The Polar Ice Cap and land of Izhevesk. Frosty mountain peaks in Izhevesk can be somewhat seen on Windscar Lake's horizon.
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  • Domescadian Desert



    A harsh desert that expands from the center of the continent and extends into the far west and north, only cut off by ocean to the west and south, and high peaked mountains in the far north; while grassland and prairies and foothills to the east.
    Moderator: Abdel Adham
    25 Topics
    30 Posts
    Mon Aug 07, 2017 3:50 am
    Galaerion Gilgamesh's Wizard Tower
  • City of Gazatine


    City of Gazatine
    A desert metropolis built atop the ruins of an even finer city. A mysterious place shrouded in mystery and relics of the Ancient times.
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  • Adham-Abdel, The Onyx City


    Adham-Abdel, The Onyx CityThe Crown City of Abdel Adham's Empire, and holds the highest seat of power in all of Domescadia: Abdel-Adham's Citadel.
    Moderator: Abdel Adham
    25 Topics
    30 Posts
    Mon Aug 07, 2017 3:50 am
    Galaerion Gilgamesh's Wizard Tower
  • Adham-Abdel Citadel


    Adham-Abdel Citadel
    The palace of the Domescadian Emperor Abdel Adham. Also known as the 'Black Emperor' for seething dark pit which would normally house a mortals heart being nothing but an empty dark void, he reigns a bloody rule since he took his father's throne in 2261. He has instigated many unprovoked attacks against many of Galiavan's nations, both as a sadistic pleasure and as a means to fuel his quest for untapped power. Abdel Adham converted his ancestral palace as both his home, and personal torture chamber. His very thrown is elevated several of feet above the deepest dungeon within Adham-Abdel, made in such a way when he throws people off the cat walk, their chances of surviving the fall is guaranteed if they are not fortunate to hit the several sharpened pikes he has down below. This feature was built so that the Emperor could hear his enemies tortured screams from down below, a soothing orchestra to his ears.
    Moderator: Abdel Adham
    24 Topics
    29 Posts
    Mon Aug 07, 2017 3:50 am
    Galaerion Gilgamesh's Wizard Tower
  • 'Haawiyah'


    'Haawiyah', "The Abyss" is the name of Abdel Adham's dungeon which resides under his Palace. At maximum depth, it is about 300 feet, and three levels. None who reside in this prison of torment know how to escape, aside from gaining the Emperor's favor. There are no apparent entrance ways aside from the way they entered: The Emperor's throne above. The only light of hope which shines from the skylight above his throne.
    Moderator: Abdel Adham
    1 Topics
    1 Posts
    Sat Mar 18, 2017 8:27 pm
    Abdel Adham Overview: Describing the Abyss Proper -
  • Izhevsk: The White Tundra



    The lands to the far north, belonging to the Izhevskian peoples and the near by Oma tribes. These two cultures inhabit the area known as the 'White Tundra', or otherwise known as: "The Northern Ice Caps" Be sure to dress warmly for this part of the world, under dressing can cause serious harm to one's health. For those who traveled ill equipped for such regions, have no worries-furs and heavy coats and winter gear come by cheaply here. The Izhevsk are best known for their Vodka, as well as the creators of some of the worlds most reliable military and hunting weaponry.
    1 Topics
    2 Posts
    Fri Jul 14, 2017 3:02 am
    Miriel Frostbane The Tzar's Office
  • Vast Whiteness


    Vast Whiteness
    These treacherous lands are heavy with snow and ice, with very little trees grown about. For the most part, it is otherwise flat snowy land that extends off for miles across thick glacial ice. One must be prepared to travel through these lands; and it becomes extremely cold in the night time hours. The Izhevskian Government has set up a few 'safe houses' for travelers who visit the Ice Cap Region, especially for those traveling to Dunhurst, one of the major cities in the Izhevsk Nation. These Government facilities are checked and restocked every four months with food, clothing, and some weapons for protection. Fire kits are also available in these rather small shacks.
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    0 Posts
  • Dunhurst: Trade Capital of the Izhevesk Nation


    Dunhurst: Trade Capital of the Izhevesk Nation
    A thriving village rich with Izheveskian Trade opportunities. Situated beside Lake Auroa, the city also known for its fish markets as well it's furs and liquor. A canal runs through the city, allowing ease of access for those who wish to move their wares from the lake to the village itself.
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  • Lake Auroa



    A large lake that embodies the area near Dunhurst in the Izhevsk Nation. The lake is rather deep, and it's icy waters can easily kill those who fall into her icy depths without protection. The Giant Izheveskian Ice Loach, and the Giant Perma-Shrimp are common delicacies pulled from the deep depths of this lake.

    0 Topics
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  • Kuleg: Izhevsk Capital City


    Kuleg: Izhevsk Capital City

    The Capital of the Izhevsk People, and the most populated city in the Northern Regions. The Izhevskian Tzarist Government works from this City. Business and Military Opportunities are easy to come by in this City.

    1 Topics
    2 Posts
    Fri Jul 14, 2017 3:02 am
    Miriel Frostbane The Tzar's Office
  • Asmirnov Gunslinger Academy



    The Far North branch of the Gunslinger Association had set up a prestigious academy located in the icy city. People from around the world come here to join the Gunslinger Association, and this academy is known for pushing out the toughest of the Gunslinger Association.
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    0 Posts
  • The Ministry



    The offices of War & Defense, Commerce, Intelligence & Espionage, and Urban Development are stationed inside this large official building which stands as a major edifice of power for Izhevesk culture.
    0 Topics
    0 Posts
  • The Imperial Palace



    The palace of the Tsarist Royal Family of Izhevesk. A beautiful work of art and architecture.
    1 Topics
    2 Posts
    Fri Jul 14, 2017 3:02 am
    Miriel Frostbane The Tzar's Office
  • Other Places

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  • Yamazaki Pathway


    Yamazaki Pathway
    A crumbling man-made "high-way" that connects the Bejio Empire to Scardia and to Rolan. It is very worn down by the sea, so it is more or less going to be living its final days. It was constructed by Tenik Industrial by the Vice President, George Alexander Tenik Sr., as a show of wealth and power of his father, Rufus-Alexander Tenik wielded. Vehicles from the three continents of Rolan, Scardia and Gailden could travel across the depths of the Scardia Ocean, however they soon discovered Yamazaki Pathway to be too expensive to keep up so it has been left to ruin. Several hovels and shacks line up the pathway nowadays, and people still travel across it despite the condemned state it is in. There are suspended cities of shanty buildings dotting its length, and it's seedy nature draws in all sorts of low lives and criminals.
    0 Topics
    0 Posts
  • Demon Realm

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  • Gardens of Gehenna


    Gardens of Gehenna
    A beautiful, yet twisted expanse that is densely packed like a jungle, with exotic and demonic plants never before seen by the eyes of living mortals.
    1 Topics
    6 Posts
    Mon Mar 13, 2017 1:47 am
    Darkstorm Zero Scarlet Jungle Brush
  • Jigoku



    A despoiled version of the Beijio area, almost its mirror image veiled in darkness and Beijionese Demons commonly referred to as 'Oni'. Mortal spirits caught in this realm beware, for the demons of this land are more than willing to see you to your untimely demise.
    0 Topics
    0 Posts
  • Tenik Industrial 'Approved' Public Combat Simulator (RP Scenario and Combat Practice)

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  • Tenik Industrial 'Approved' Public Combat Simulator (RP Scenario and Combat Practice)



    "Welcome to the 'Tenik Industrial Combat and Special Scenario Simulation', or 'Combat Simulator' for short. Here, any registered citizen from any Region is allowed to pit themselves against simulations of other individuals in various scenarios ranging from Combat, Romance, and Public Speaking! Any damage sustained in the Combat Simulator does not carry into the real world, so have no worries about eminent death! All these fancy machinations provided by Tenik Industrial, 'Paving the way for a hopeful future'! Enjoy!" (AKA: Its a practice forum so one can RP outside the story with others to get in the role of Role Playing with others/to hone writing skills, .etc. If your character dies here, it doesn't carry over to the Categories above this forum. Have fun!)
    4 Topics
    40 Posts
    Fri Jun 30, 2017 5:09 am
    Rebecca Kozuki Killin' Time :P
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