Galiavan 2282 REMAKE
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Characters: Non-Humans

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Shion Fujiwara
Yukihime
Crisis Rocan
Farah Yathllui
Tsunashi Oshinokouji
Qis Willowjumper
Abdel Adham
Zuthala Gigamaw
Hisako Dirgearrow
Darkstorm Zero
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Post  Darkstorm Zero Tue Nov 29, 2016 5:23 am

For the creation of entities that do not fit on the other categories, but are not human
Darkstorm Zero
Darkstorm Zero
Senior Administrator
Senior Administrator

Posts : 177
Join date : 2016-10-07
Age : 43

Character Inventory and Stats
Weapons On Hand :
Items & Equipment (Potions, Special Ammo, Poisons, etc):
Currency (in Gilex [gX]): 10000

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Post  Hisako Dirgearrow Mon Jan 23, 2017 9:09 pm

Name: Hisako Dirgearrow
Titles: Scorpio

Physical Description-
Age: 18
Sex: Female
Height: 5'8
Weight: 120 lbs
Eyes: Yellow, Golden
Hair: Pumpkin Orange
Species: Human*
Body/Physical Appearance: A unique young woman with a slender yet highly athletic build, long orange colored hair, large golden yellow eyes, and ivory skin. She is average in height, and has thick, wide thighs where she lacks in a prominent bust.




Clothes: Scorpio’s Robes ‘Hisako’: Hisako wears the robes of the Original Scorpio of Bejio, however the robes appear to change for each who carry the mantle. Hers have become skimpy in nature, clothing suited for the hot white sands and humid jungle of Izula Island, where Hisako was born. Despite their apparent lack of protection, they are robes which hold high defense against magic and physical defense. They are soul bound to her, and cannot be stolen from her or even technically ‘destroyed’. The mask/scarf helps improve her sneaking and while worn allows her to breath under water. Her yambrace allow her a sure grip and increased strength, and her armored sandals allow her to carry nearly five times her own weight, as well as allow her movement to be swift and silent.
They consist of: Orange and light grey Priestess attire, with long detached sleeves, a cropped top, a hip vented double-slit mini-skirt hakama, asymmetric thigh high stockings, and armored sandals. Her tabi socks are yellow and her scarf, head band, and yambrace are colored black and yellow. Many have compared her color scheme to the ‘Emir Reaping Festival’ (OOC: Halloween).  
Characters: Non-Humans Ca0422890454af4d070f6555f25621f4_by_keskewolf-dapmj90


Background-
Hometown: Izula Island, Beiji-Scardia Islands
Alliance: None
Alignment: Chaotic Neutral




Employment: Vigilante; Rouge Priestess of Frey’d.
Rank: N/A


Trained In: Magic, Picking Locks, Dragon Slaying, Stealth, Close Quarters Combat (advanced), Ranged Weaponry, Knife Play, Swordplay, Diving, Arcane Lore, sailing.
Sensei/Instructor: Temple of Freyd in Beijio City; Scorpio’s Soul
Instructed: None



Relationship Status: Single
Medications: Unknown
Allergies: None
Health Background:
-Scorpio’s Soul: Is possessed by the soul of the previous Vigilante’s incarnations; remolded into her own, which allows her to not age, get sick, or feel hunger...at least, all the time.




History:
An energetic and playful young woman who originally hailed from Beijio City, and was a devout Priestess of the High Temple of Freyd in Beijio City till a few months ago, when she was excommunicated from the Temple and fell into ‘Fallen Priestess’ or ‘Rogue Priestess’ Status. The reasons for her excommunication is unknown besides her and the Temple; however it may have something to do with the little known fact: She is the new ‘Scorpio’.

Scorpio is a mythological figure in Ancient Galiavan History. Supposedly having fought alongside Scar’d and Fenira when they conquered modern day Fenira, and against Scar’d as he tried to conquer Beijio. ‘Scorpio’ is now days a mantle for a vigilante who fights, usually against a large imposing force to protect Beijio or the minority. Known for their feats with a bow, they are supposedly soul bound to Frey’d to act as an ‘agent’ of sorts in the mortal affairs. The followers of Frey’d, however, do not recognize this fact and while they harbor no ‘ill will’ against the Scorpio, they will not support or shelter them as they bring with them ‘Bad Luck’.

According to Hisako herself, the previous Scorpio passed his power on to her, choosing her as it has been always done. She met the previous Scorpio while performing an exorcism in Amaine, and the man, representing himself as a former monk of Freyd, began to make pleasant conversation and then seduced her. Upon awaking, she was filled with a new power and given the understanding of the previous Scorpio’s mission. Her soul, melded with his, and those who came before him. He spoke to her of how she had been chosen due to her soul’s connection to Scorpio; much like how he had been chosen, by a priestess who was also the Scorpio, and before her was another Priestess, and so on, descending all the way to the original Scorpio of Beijio, from the Era of Scar’d.

With her newfound powers, she is not technically ‘human’, yet she is still very much mortal. Her powers have halted her aging, allowed her to perform unique skills and abilities. She can summon Scorpio’s bow at will, and special arrows which can penetrate the thickest of armors, as if they were made of paper mache.

Hisako’s mission now is the same as her recent predecessor, to halt the advance of the Domescadian Army, to cause them mischief and harm till they can no longer operate or if the war is done.        



Inventory-


Weapons: Scorpio’s Ancient Bow, Scorpio’s Ancient Arrows, Magic Kunai, Terroronian Falchion.

Equipment: Handmade Lockpicks, 2x Tenik Stims, 3x Galideno Stick Grenades, Compass and Maps, Sutra Talismans.


Possessions: Not much..


Prized Possessions/Personal Items: No attachment to anything that can’t be forcibly removed from her body Smile




Misc.-
Special Abilities:
Beijio Abilities: Like any who hold Beijionese blood seem to be descendants of the Ancient Elves of old, and carry unique abilities granted to them due to their Ancient yet severed connection thanks to millennia of dilution. Namely a closer connection to the spirit world, Magic Resistance, and Advanced Breathing and a body which can withstand extreme pressures.
-Magic Resistance: He has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Thick Skinned: She has mastered a level of physical training where she can resist the effects of physical attacks dished out to her, making her sturdy and able to keep standing even after heavy blows.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Purification: She can purify areas of ill intent where the very air can kill thanks to the accumulated malignant forces.
-Bullet Cut: She can slice bullets and repel them with multiple, concise, strikes.
Scorpio Abilities & Magic: These are the special skills and abilities given to her for being chosen to be the next ‘Scorpio of Beijio’.
-Magic Resistance: Has advanced Magic Resistance, when combined with her Beijionese Blood, allows her to survive otherwise deadly magic spells, and an immunity to some physical status effects such as ‘shrinking’ and ‘venom/poison’.
-Physical Resistance: Can take more physical blows, combined with her Beijionese Blood, which allow her to survive rather serious injuries, example: Falling from very high falls.
-Regeneration: She can regenerate wounds from injuries, though they take a while to heal and ‘seal’, she can even heal grievous injuries and wounds such as the loss of a limb, aside from her head. Though she can regenerate hear and head injuries, she would not be able to survive decapitation or having her heart removed from her body, as shown from previous Scorpio’s follies.
-Shadow Cloak: When wearing her scarf, she can practically melt into the shadows, similar to that of the Terroronians, but cannot travel through them like said race.
-Explosive Scorpio Arrows: She can summon one of her infinite supply of highly penetrative arrows with an explosive tip in the following variations:

  • Explosive Tip (Standard): A standard arrow with no elemental attachments, and the basis for all the other Explosive Arrows. Penetrates the target deep, then explodes within like a grenade.
  • Ice: An Explosive tip which explodes, turning whatever the fragments touch to thick ice.
  • Fire: An Explosive tip which explodes, then immolates whatever the fragments touch.
  • Spark: An Explosive tip which explodes, the fragments of which shock anything it touches with a high yeild electric current.
  • Shadow: An Explosive tip which explodes, engulfing all those caught in the explosion in shadow, forcing them to sink into the shadow like if the ground became liquid. The ground reforms after a few seconds, trapping or destroying any that fell inside. *Cannot be used in bright areas where shadows cannot exist*
  • Temporary Petrification: An Explosive tip which explodes, the fragments of which turn any organic material into stone for a few minutes (3 posts).
  • Temporary Paralysis: An Explosive tip which explodes, the fragments of which cause anything to fall, unable to move for a few minutes (3 posts).
  • Scorpio Venom: An Explosive tip which explodes, the fragments of which will envenomate anything it touches with a powerful toxin which causes blurred vision, and the victim to bleed out from open orifices.
  • Purification: An Explosive tip which explodes, the fragments of which purify everything of moderate evil intent, sending them back to Hell by holy flame. Enemies of high demonic power are only blinded temporarily.

-High Jump and Acrobatics: She is able to move like a beast-kin, agile as a cat and with the springing power of one as well.


Magic Abilities:
-Geokinesis: She can control earth to a limited extent.

  • Shifting Sand Movement: She can swiftly move, under the sands, like a Golden Cobra Lamia, thanks to one of the Previous Scorpio’s being one.
  • Rock Body: She can cover her entire body with rock like armor.

-Cryokinesis: She can control ice, snow and water to a limited extent.

  • Cold Resistance: She can repel the cold, thanks to her connection with one of the Scorpio’s who were once of Scardian decent.
  • Ice Body: She can cover her entire body with ice like armor.
  • Freeze - She can completely but temporarily encase his opponent in ice.
  • Ice Spikes - She can create large, dangerous, pointed spikes made of ice.
  • Purifying Water: Can turn water into a purifying salve that can help heal wounds, even if they are not of Scardian decent.

-Electrokinesis: She can control electricity to a limited extent.

  • Electric Body: Can create electricity around her extremities and imbue her body with high voltage.
  • Electric Field: Can create an electric field like a shield, and halt projectiles before sending them back imbued with electricity and at a higher velocity.

-Pyrokinesis: She can control fire to a limited extent.

  • Heat Resistance: She can repel the heat, thanks to her personal connection with being born on the humid Izula Island.
  • Fire Body: She can cover her entire body with fire like, appearing as a walking flame.
  • Flame Thrower - She can breath out flames as hot as a dragons at her enemies from nearly twenty or so feet away.
  • Purifying Flame: Can conjure flame into a purifying salve that can help heal wounds, and remove deadly status effects like poison, petrification, and being shrunk/frogification.
Hisako Dirgearrow
Hisako Dirgearrow
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Join date : 2017-01-21

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Post  Zuthala Gigamaw Fri Mar 10, 2017 3:18 pm

Name: Zuthala Gigamaw
Nick Name: Zu

Physical Description-
Species: Sobekian
Age: 20?
Sex: Female
Height: 11'10? (will investigate further)
Weight: 135 lbs
Eyes: Green, Reptilian like
Hair: None
Body/Physical Appearance: A tall female figure of smooth green leathery scales with a lighter green/tan underbelly. She has dull, conical teeth similar to that of gators, with a muscular pair of arms and legs and thick muscular tail. She has prominent breasts, and a rounded belly.

Clothes: A black sheer bra and panties? (she's got weird tastes)


Background-
Home Country: Minktail
Alliance: None
Alignment: Neutral

Employment: Unemployed

Trained In: ???
Sensei/Instructor: Mother
Instructed: ???  

Relationship Status: Single
Medications: Unknown
Allergies: None
Health Background: Healthy.


History:
A rare species of creatures called Sobekian's, they are a crocodilian and alligator like race which inhabit swampy grottoes and rivers mostly throughout Domescadia. Considerably rare to be seen in human settlements, these beasts generally stick to the wilds. Zuthala Gigamaw, is a different story. Zu is fascinated by mortal society, attempting to wear feminine clothing (no need really), and venturing into smaller settlements. However, fascinated, mortals make up one of her preferred dietary choices...

Inventory-

Weapons: None

Equipment: ???

Possessions: ???

Prized Possessions/Personal Items: ???

Misc.-
Special Abilities:
-Swallow: A dragon of her size can easily swallow creatures almost half her size whole. In fact, she doesn't 'chew prey', but swallows them whole or tears them apart piecemeal as per her normal diet. Also, her stomach is semi-expandable, allowing for more than one prey at a time...
-Breath control: She can remain submerged for many hours.
-Low-Light Vision: She can see very well in darkened environments.
-Powerful Body: Her body and vicious jaws are able to easily cripple mortal limbs, from clawed hands to whipping her thick tail, which can stun enemies effectively.
-Had it, can't remember it lol

Magic Abilities:
-None.
Zuthala Gigamaw
Zuthala Gigamaw
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Post  Abdel Adham Sat Mar 18, 2017 5:36 pm

Name: Abdel Adham
Titles: Emperor
Nick Name: "Death", "Black Emperor"

Physical Description-
Species: Wraith/Terroronian
Age: 25
Sex: Male
Height: 6'2
Weight: 200 lbs
Eyes: Spectrums from Red to Gold
Hair: Black
Body/Physical Appearance: Hair is left long enough to comb on top and gradually tapers down close around the sides and back. Can be worn messy or slicked back with gel for a formal look. He is tall, very well built despite his somewhat slender appearance. His skin has become corrupted thanks to his pact, appearing ashen and black with gold glowing runes forming throughout his left and right arms, his back and chest, and legs, and the left side of his face. His shoulders and forearms have spikes and so does his neck, due to the corruption hes absorbed into his body and soul.  

Clothes:

Over-Robes and Helm: Long flowing black silk robes which do not hint at all of what lay behind them. Easy to remove, they are yet adorned lightly with Domescadian pauldrons and a light chest plate, a hooded helm adorned with draconian horns and carved Domescadian steel face plate is worn on his head. He wears these to mask the creature underneath from his enemies.
Characters: Non-Humans 3fb5d0016d6f325fabe215aea624c16e_by_rachelrenston-db2qvc5

No Robes: Worn under his robes, the Emperor wears no shirt, wears leather pants and Domescadian Steel knee bracers, greaves and sabatons. The pelt of a behemoth is worn about his waist.  
Characters: Non-Humans Dark_prince_render_by_rachelrenston-db2qxw4

Background-
Home Country: Domescadia
Alliance: Himself
Alignment: Lawful Evil

Employment: Warrior Emperor of Domescadia

Trained In: Sword & CQC Master, Improved dexterity & sight training, telepathy, demonic endurance training, shadow caster abilities, and teleportation, among other things.

Sensei/Instructor: His father, Terroronian Shadow Blade Masters, his evil ancestors and forbidden demonic knowledge.
Instructed: No one, to public knowledge.

Relationship Status: "I can have anyone I desire"
Medications: None
Allergies: None
Health Background:
-Corrupted by Ancient Evil has made him transform into a Wraith
-Reborn through learning Terroronian Powers
-OCD: Obsessive Compulsive Disorder. A common, chronic and long-lasting disorder in which a person has uncontrollable, reoccurring thoughts (obsessions) and behaviors (compulsions) that he or she feels the urge to repeat over and over. He likes having things symmetrical or in a perfect order, as well as having a strong distaste for mud or dirt trampling across the palace floors, especially the Entrance Hall for which important guests, is what greets them as they enter his palace. He also can't control his thoughts or behaviors, even when those thoughts or behaviors are recognized as excessive; especially given when he is torturing someone. He sometimes ends up pushing the victim too far and killing them.


History:
Galideno City Public Enemy number one. The Black Emperor, Abdel Adham is the sixty-sixth Emperor of Domescadia's Domescadian Desert Empire, and the third to assume almost total control over the landmass, with exception of the Izhevesk Nation to the Far North. It is said when he was born, the kingdom had suffered a terrible sand storm, his mother having issues with the delivery, having taken thirteen hours for her to finally give birth to the sixty-sixth Emperor in waiting. His mother was of the six hundred that lost their lives that day. It is recorded once he was removed from his dead mothers womb, the child did not weep. He was alert, and had a unearthly look about him. His father held no love for his son, and wanted nothing to do with the 'thing' residing in the palace.

However, despite the child neglected by his father, young Abdel was very studious and learned much from the Sixty-Fifth Emperor. He took the Empire at the age of 4, making use of his Father's mistakes, he murdered him. No one knew who the woman was that was at his side of the throne, acting as his Adviser. She was shrouded in dark veils and kept close to the young king. Terroronia sent three Master Shadow Blades to teach him the Terroronian craft at his young age, and while the Empire was beginning its bloody reign of conquering the Domescadian landscape, the Emperor was learning to make use of the shadows.

By thirteen, he was a Master Shadow Blade himself, absorbing the dark energies accumulated by killing the three masters and absorbing their essence, which meant he had 39 Terroronian souls backing up his newfound powers. By sixteen, the 'woman of the black veil' seemed to have vanished, and Abdel was ruling the throne by himself. He lead troops into battle, and by the time he was seventeen the continent was his own. Still, the Emperor wanted more. It is said he found a scroll which allowed him contact with his past ancestors, and from it also gained their immense evil power, but in the process, corrupted his already damnable soul.

His flesh became ashen and twisted, corrupted with shadow and dark malice, he became what the Domescadians called 'Wraiths', creatures who are but shells of their former selves, corrupted by the power of evil intent and demonic witchery. His newfound powers combined with his Terroronian skills make the Emperor an evil God among man. His nickname, 'The Black Emperor' was coined after this event.

Cunning, quiet, and calculated. He is an intentionally cruel and vile individual if his palace can speak for his mindset. From his throne, he can hear the voices of the anguish echo from below, a pit from his throne sets above the prison for those he condemns to his 'Hell'. He respects his laws, and thrives on strict order. There have been many attempts on his young life, but all have met with disaster on behalf of the would be Assassins.

Inventory-

Weapons:

Soul Drinker: A corrupted scimitar of Domescadian make. Corrupted with the power to tap into the soul of those he kills, imbuing his body with their soul energy.
Characters: Non-Humans Soul_drinker_by_rachelrenston-db2qybd

Daggertail: A whip of Domescadian make, with fused Domescadian and Scardian Steel, Dragon Scales, and the spine of a Griffon. It doesn't have a 'specified length' which seems to grow at Abdel's command.
Characters: Non-Humans Daggertail_by_rachelrenston-db2qyez

Equipment: TBA

Possessions: TBA

Prized Possessions/Personal Items:

Misc.-
Special Abilities:
TBA
Paralium-Aqir~ Adham's whip becomes infused with his sword, in which he then unleashes the spirits of his dead Ancestors to bond with his weaponry to form a demonblade whip.
Magic Abilities:
TBA
Abdel Adham
Abdel Adham
The Black Emperor
The Black Emperor

Posts : 38
Join date : 2017-03-18

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Post  Qis Willowjumper Mon Apr 24, 2017 1:43 pm

Name: Qis Willowjumper

Characters: Non-Humans 3cbc388076ae131cc9539b186f4042a7_by_anastasiadfaizland-dayzqat

Physical Description-
Age: 23
Sex: Female
Height: 5'7
Weight: 118 lbs
Species: Keropin/Human
Eyes: Black
Hair: Dark Green
Body/Physical Appearance: An exotic, somewhat creepy looking woman with large hands and feet, a curvaceous hourglass body with an ample bust, and long dark green hair. Her most telling feature is her large, doll like eyes which have made her an outcast in human societies.

Clothes:-
-Street Clothes: Consists of a silk white dress shirt with sleeves gathered at the elbows, and a navy pleated skirt. She wears black lace panties and bra and a red satin tie and knee socks with mary janes.
Characters: Non-Humans 06e0074e6f64cce66d457c4f136c2d72_by_anastasiadfaizland-dayzqb8


-Skin Tight Uniform: A uniform which conforms to her body, stolen from a T.I.R.S. delivery truck. It even conforms to her body mass alterations.
Characters: Non-Humans A84f16ac8532d5a87cb0b1c931d835b9_by_anastasiadfaizland-dayzqag


Background-
Hometown: Yakamoto Island
Alliance: Unknown
Alignment: Chaotic Neutral

Employment: Unemployed

Trained In: Lockpicking, free climbing, advanced tracking, close quarters combat, firearms familiarity, sleight of hand.  
Sensei/Instructor: Unknown
Instructed: None

Relationship Status: Single
Medications: None
Allergies: None
Likes: Treasure, Eating, Training, Hunting/Tracking, Swimming, Climbing, Big Boobs, Playing.
Dislikes: Freezing Cold, Hunger, Sleep Deprivation.

Health Background:
Healthy.


History:
A curious woman, she was born in a Keropin pod from a Chieftain Mother. She grew up among the chaotic and playful Keropin, who seemed to somewhat accept her given she carried many traits, but eventually was abandoned after she slept for too long one day. She has since lived on her own, occasionally visiting human settlements during nightfall since mortals tend to alienate her because of her creepy, doll like eyes.

As such, she has no qualms doing what she wants, what she likes, and eating people is not a taboo to her.

Inventory:

Weapons: Empty


Equipment: Skin tight Outfit

Possessions: Whatever she finds off people, Gilex

Prized Possessions/Personal Items: None

Misc: -
Traits:
Special Abilities:
Magic Resistance: She has Magic Resistance thanks to her Beijionese blood. Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. Tongue and Legs).
Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
Enhanced Jump: She can leap and jump higher than most other beast kin and humans. She can leap higher too thanks to Keropin heritage.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye.
Feather Fall: While falling, she can distribute her body’s weight in an even manner, gliding gently rather than falling down like a sack of rocks. She gets this from her Keropin upbringing. Physical Damage Resistances:  She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Intense Flexibility: Due to her Keropin nature, her body is highly flexible, able to bend in such a manner which would be otherwise impossible for a mortal. This includes her skin and organs as well, the muscles flex in conjunction with her bones.
Sticky Body: Clothing or not, she can cling to walls and even ceilings as she climbs and hang there for extended periods of time.

Skills:
Energy Slash: Qis’ weapons and body can be fueled with ki energy.
Mixed fighting style: Qis uses a mixed grapple fighting style that complements her flexibility, and her tongue lashing. She has a noticeable Kenpo style of fighting.
Strengthened & Regenerating Tongue: She has a long, sticky, prehensile tongue that can hoist an incredible yield in terms of weight. It is also quite durable from slashing and stabbing implements, however if it does indeed get cut or even removed, Qis can regenerate her tongue at an alarming rate.
Engorge: She, like her Keropin sisters, can eat to the point of absolutely swelling. She can, even devour an entire human, her belly swelling with their weight. She can handle the weight thanks to her enhanced strength, and it won’t affect her performance while hanging or clinging from walls or ceilings.
Rapid Digest: She can, in a pinch, digest her prey faster than normal; which requires a lot of movement and play on her end.  
Poison Aura: She radiate a poisonous secretion from her flesh which can also radiate as an aura like miasma.

Magic Abilities:
Enhanced Eating: User can eat massive quantities of food at once to no ill effect, this can extend into versions of Matter Ingestion. This power can be very useful, especially for those that possess an abnormal nature. Because of this, nutritional intake needs are a great deal higher than that of normal, requiring more food in order to keep their strength up.

  • Accelerated Metabolism - power to have an extraordinarily fast metabolism.

    • Alcohol Immunity: power to be immune to the effects of ethanol in alcoholic beverages
    • Pain Suppression: power to neutralize one's sensitivity to physical pain
    • Regenerative Healing Factor:  ability to heal rapidly from any physical injury.
    • Contaminant Immunity: is immune to some, if not all, known poisons, toxins, venoms, viruses, bacteria, allergen, etc.


  • Consumption Healing - Qis can regenerate wounds by eating anything, either to empower their regeneration process or directly transforming the material into her own mass.
  • Consumptive Learning - Qis can an learn anything about the subject by consuming it.
  • Gluttony Embodiment - Qis become an embodiment of gluttony and gains the power to eat and consume anything or anyone. The user can eat an attack and launch it right back at the enemy but more destructive, they can even transform or become bigger with whatever the user eats and digests.
  • Gluttony Empowerment - Qis become stronger, faster, more durable, etc. by gluttony of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the gluttony or even slow or stop aging.
  • Gluttony Inducement - Qis can induce hunger and extremes of gluttony in others such as over-indulgence and over-consumption of food, drink, or wealth items to the point of extravagance or waste. Victim is unable to focus into anything else than fulfilling their hunger.
  • Gut Storage - Qis can store beings/objects inside their guts and can regurgitate them out of their mouths at any time.
  • Gut Storage - Qis can create blades of air.
  • Infinite Digestive System - Qis can eat/digest any form of matter, regardless of size or shapes, without harming their stomach or mouth. She is also capable of storing matter within her body and spitting it back out when the moment calls for it.
  • Biological Absorption - Qis can absorb biological mass/matter, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, knowledge, skills, etc., using it as power source etc., either temporarily or permanently.

Size Manipulation: Qis has complete control over the size of herself and others, from tiny to absolutely gigantic while retaining their physical proportions, some may be able to alter their density. Usually strength and durability is proportional to the size assumed, but users may actually gain increased abilities when growing or keep their normal ones when shrinking. A magic technique she learned from the Keropin she was raised by.

Techniques:
Willowjumper Technique: Quick L(a)unch- She stuns the enemy by clapping their ears, before falling back onto her hands, and springs both of her powerful thighs into their chest, launching them high into the air while stunned. If she is hungry, she can fall back to her feet while in her crouched state, and simply open wide and waits as her still stunned hapless opponent becomes lunch.
Willowjumper Technique: Tongue Lash (Sticky)- She can lash her tongue several times at her enemy, which not only feels like a leather whip smacking them, but it coats them in sticky, paste like saliva.
Willowjumper Technique: Fein Digestion- She can appear to fully digest her prey, while in truth only shrinking them down and storing them inside her gut. Unfortunately, any who remain in her gut for longer than three days are likely to be digested regardless.
Willowjumper Technique: Sloppy Kiss- She can stun an enemy by ensnaring their neck with her tongue, then draws their head into her mouth. She suckles the victim and coats them with thick, gooey slime which remains on their face, ears, nose and mouth even after removing them from her mouth. Though temporary, the target will be unable to fight for a short while.

Characters: Non-Humans 1b2ce8345c616cdaac9a59ea10dd8eb4_by_anastasiadfaizland-dayzq7r
Qis Willowjumper
Qis Willowjumper
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Post  Tsunashi Oshinokouji Mon May 29, 2017 10:10 pm

Name: Tsunashi Oshinokouji
Nicknames: Oshino, Oshi (informal: Tsuna, Tsun, Tsun-Tsun)
Titles: Lady Tsunashi/Lady Oshinokouji
D.O.B.: Junius 12, 2246
D.O.D.: Octobris 4, 2271

Physical Description-
Age: 25 (is 36 chronologically)
Sex: Female
Height: 5’9
Weight: 113 lbs (once 120)
Eyes: Gold- Glowing (once light blue)
Hair: Black
Body/Physical Appearance: She was once a beautiful Beijionese woman with pristine yet shiny tanned skin, a toned body and large light blue eyes that seemed to pierce your soul. Her hair was long, silky black with a greenish tint, with a center part and sidelocks held up in a traditional ponytail. Undeath has left her now as pale, bluish skinned with large golden glowing eyes. Her fatal wound, the mark where the arrow pierced the center of her chest appears on her upper back and between her medium breasts. Though death has claimed her, she is still the beautiful woman she once was- save for the skeletal right arm and gauntlet which juts from her shoulder when she draw’s her once mortal blade. Characters: Non-Humans Butter_t_onimusha_by_tamamonomae1112-dbawh1a



Clothes:
Ruined Oshinokouji Armor: Blood-stained Sarashi, pink detached sleeves held by crimson ribbon, her samurai gauntlet on her left arm, a crimson hakama, light grey tabi socks, sandals. Her hair is held up with a blood-stained ribbon, and she wears an onimusha’s headband and neck guard and faulde. The faulde has a large oni’s skull that glows with demonic energy, her right arm becomes skeletal and forms bony armor fused with demonic and spiritual energy whenever she draws her former mortal katana now turned ‘Youtou’, Ryuzi.
When she was alive, her armor was adorned by a light pink sleeveless Gi with sakura petals sewn into the robe’s hem, with the detached sleeves, crimson hakama, and armored gauntlets and greaves. She wore a silver cuirasse with the Beijiosaki Clan’s emblem etched into its surface. However, after she was killed, looters stole her kimono and armor, leaving her corpse to rot and later selling off those items around Yakamoto.

Characters: Non-Humans Ochimusha0_by_tamamonomae1112-dbaaddf

Background-
Hometown: Izula Island, The Grand Empire of Beijio
Alliance: The Grand Empire of Beijio
Alignment: Neutral

Employment: Former servant of the Beijiosaki House, and Samurai under Lord Dai Beijiosaki
Trained In: Battojutsu, Iaijutsu, Iaido, Kempo, Archery.
Sensei/Instructor: Taught by her parents, the Beijiosaki House, Dai Beijiosaki.
Instructed: No one.

Relationship Status: Was Married.
Medications: None
Allergies: Holy objects, Silver, Mythril, Cold Steel.
Likes: Eating (Spicy things are a plus), musical arts, helping others, Bushido Code, good wine, her family, Dai Beijiosaki (as a Lord), the Imperial Family.
Dislikes: Being considered a coward, being thought of as a demon or monster by those she respects, weak threats, bad Sake, her family or Lord’s life, family or the Emperor’s family being threatened.


Health Background:
-Undead: She is technically a zombie. Being already dead, she can take all sorts of damage beyond the normal extremes that she would have in life.
-Alcohol Tolerance: Being dead means alcohol consumed doesn’t really go anywhere… huh.



History:
A once proud warrior and devoted servant to the Beijiosaki Clan, and Daichi Beijiosaki’s bodyguard when he first became the head of the Beijiosaki Clan. She grew up on Izula, an island in the Beijio Empire known for its beautiful shores and equally beautiful scantily clad women due the tropical heat. She was born into the Oshinokouji clan as a servant to the Beijiosaki Clan. She was married to her husband, a foreigner from Scardia Gunther who sacrificed his family name to keep the Oshinokouji name strong. Together, the two had a boy, Takashi when they were still young. Their pairing and marriage was an example of foreign acceptance in Beijio- rare but documented.

Though a mother and important figure in her clan at the time, she was the steadfast servant and right hand woman to Daichi Beijiosaki, the new leader of the Beijiosaki Clan and Shogun to the Emperor of Beijio. She was close with the man who was her clear superior in both rank and capabilities, but still performed her duties, serving as his protector on behalf of the two Clans.

When Takashi was about a year old, she was sent to quell a rebellion alongside Dai on Yakamoto. Bidding her family farewell, she left Izula- never to be seen again.

According to some of Dai’s men upon their return, Tsunashi was killed while ordering a retreat on Dai’s behalf. She apparently became too cowardly, sacrificing order in her unit and caused many to be captured and killed. She was struck in the back with an arrow, her horse carrying her corpse into the jungle, and has never been seen again since. This dishonor has put the Oshinokouji family’s name to shame in Izula, but in Beijio her actions were better received, with Dai’s personal accounts that she lead advancing enemy parties away by fleeing into the jungle prior to her vanishing; that if she hadn’t sacrificed herself, the battle would have been lost at Tsunashi - the village renamed in her honor by Dai and the Emperor.

Nearly eleven years later, this mixed reputation has garnered her as both a coward, and a hero in the eyes of a select few. Tsunashi Village has woven tales that the jungle around their settlement sometimes glows with an eerie light on misty, humid nights. They believe that being branded a coward has turned Lady Tsunashi into a youkai, a demonic spirit that cannot pass into Nirvana nor Hell, and thus haunts the jungle around the village. They say she waits on those misty nights for a foolish traveller to pass through the jungle, only to hack him with her rusty blade and eat him. Every year they send a Priestess to bless the land, in an effort to appease Tsunashi.

There is some merit of truth in these explanation of events. In her final hour, Tsunashi was pursued by enemy cavalry who managed to place a shot between the center of her back. Though her wound was fatal, she lived thanks to her silver armor and of the arrow lodged in place, keeping her from bleeding out as her sarashi became soaked in crimson that bled through to her pink Gi. She eventually collapsed from her horse, weakened and dragging herself upon the muddy earth, wanting to see her child, her husband, her Lord before dying. The enemy dismounted, and noticing the value of her equipment, forced her head into the mud- smothering her as they slowly yanked out the arrow from her back to remove her gear. She writhed in agony before succumbing to either her open wound or choking on thick jungle mud.

Her spirit was unable to pass on, having experienced such an Ochimusha’s fate at the hands of rag tagged swordsmen, her negative energy allowed her to resurrect as an Onimusha. Demonic energy fuels her body’s movements and has supplied her with a powerful force. However, being an Onimusha makes her a deadly foe against demonkin themselves, as she is able to collect their souls and gather them into her undying body as a fuel source.

Inventory-

Weapons:
-Ryuzi: A non-ornate yet exquisite katana that served her in life, it was chipped in the final confrontation to her murderers. Left to rust in the elements for the past ten years has made it fragile and incapable as a weapon in mortal hands - however Tsunashi is no longer mortal. The yokai energy which made her an Onimusha also funnels into her katana, making it become a ‘youtou’, a magic blade capable of sapping demonic and spiritual energy while in her grasp. The weapon sheds its decaying properties and becomes sharper than it had been in its previous life, with demonic energy gathered along its silvery blade, its power causes the flesh to repel from Tsunashi’s right arm, exposing the skeleton and the holy power residing within her. It also keeps her hand locked onto her blade- so that she may never let go of her blade again till the enemies before her are vanquished, and then she may sheathe it once more. ”I will not be thought a coward anymore!”

Equipment: Kiseru Pipe, Sake Jug.

Possessions: Nothing but the clothes and weapons she has on hand.

Prized Possessions/Personal Items: Ryuzi

Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She is dead. She doesn’t breathe.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
[list]
[*]Swordsmanship: As a Bushi, she was expected to take the call to arms and slay her enemies with sharp cold steel. Her arts in swordsmanship come from many years training with fellow Samurai. In her day she could cleave many an enemy soldier, and even now she can kill that many more.
[*]Physical Condition:Her condition has changed drastically since death:

  • Strength: She has surpassed her own level of strength since she was a human. Due to her supernatural state and becoming ‘Onimusha’, she can outperform perhaps even the Shogun Dai himself.
  • Durability: Being dead has its perks. She can assume countless forms of damage without flinching as she does not feel pain save for emotional and spiritual pain. Holy prayer and exorcisms, blessed artifacts of mythril, silver, coldsteel are the only true ways of causing physical discomfort towards her. She can even regenerate her new wounds, and re-attach severed limbs, including her head.
  • Stamina: Being undead, she has nearly unlimited supply of stamina since she is no longer bogged down by her body’s constraints. In other words, she never tires. She could be performing an action for as long as she wants.
  • Agility: As she had been in life, in undeath she is as quick as ever. Rigor Mortis no longer stiffens her limbs, and she can move fluidly as she had in life. Her unlimited stamina allows her to keep up quick, precision attacks without stopping.
  • Accuracy: She was expected to have a flawless marksmanship record as Dai’s personal guard. Also acting as his competitive rival while alive, she had to keep her skills just as sharp as Dai’s in order to compete on an equal scale.
  • Acrobatics: She was also a highly acrobatic woman in her days. She can jump and climb higher than she could as a mortal, and her balance has become impeccable.


Super-Speed: Tsunashi can move herself so quickly that she leaves several images of herself when he moves; its due to her becoming a Yokai that she is capable of such speeds now.
Energy Arrow/Bullet: Tsunashi can shoot arrows or bullets fueled with ki energy.

Skills:
Climbing: Due to her training, Tsuna is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Weapon Mastery: Daichi is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery & guns.
Rapid Slashes: Daichi can slash his blade, despite its mass and size, in a very quick, powerful succession of blows with hardly any fatigue. The ‘wind’ which is created from this even seems to draw enemies closer to his blade…
Sexy Clothes: Even in death, Tsunashi has a beautiful body. Her Gi and armor was taken from her corpse forcibly while she lay dying, so now wears only her sarashi and hakama. Her exposed thighs and how low her hakama is may suggest she is also lacking… other attire.
Rapid Blows: Tsunashi can punch her enemies multiple times in a blinding succession, her form quick and precise thanks to her training as an Izulan Bushi and training with Dai.
Quick Draw: Tsuna can draw and sheath her sword quickly thanks to her Bushi training.
Deflection: Tsunashi can deflect multiple blows and projectiles with her youtou, Ryuzi.
Bone Breaking Taijutsu: Tsunashi can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.

Magic Abilities:
Higa Shinobu Technique - Fusion Technique: she may fuse with another person knowing the technique, for a short duration. Elements of both characters are utilized, bolstering strengths as well as weaknesses.
Yokai Blast: She can radiate with immense yokai energy, capable of skeletonizing weak mortal bodies due to its caustic nature.
Omniblade Orbs: She conjures orbs from Ryuzi and sends them upon her enemies. They follow and track her target's movement, and upon colliding with a solid surface explodes with the energy given form as multiple slashes from her blade, as if she teleported in an afterimage to those locations and mindlessly slashes.
Mitsurugi Slash: She charges Ryzui within its sheath, her arm flaring up with yokai energy as she channels a wide, cutting arc upon her foe no matter the distance, as long as they are in her sight. The magical slash(s) project far larger than the length of her blade, cutting through almost everything as they make their way towards her foe.
Tsunashi Oshinokouji
Tsunashi Oshinokouji
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Posts : 2
Join date : 2017-05-25

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Characters: Non-Humans Empty Re: Characters: Non-Humans

Post  Farah Yathllui Tue May 21, 2019 3:08 am

Name: Farah Yathllui
Nicknames: "Young Crow" (millennia ago)
Titles: “The Raven Witch”

Characters: Non-Humans Farah_Portrait

Physical Description-
Accent: Irish

Age: Unknown
Sex: Female
Height: 5’9
Weight: 120 lbs
Species: Human…?
Eyes: Red
Hair: Raven Black, Long
Body/Physical Appearance: Long, silky black hair with blunt bangs and long side locks in a Bejionese styled hime cut, with more of her hair falling to her calves. Her side locks are long enough to cover her exposed breasts. She has thin, dark eyebrows, and a pallid skin, with black lacquered finger and toenails, and smooth, painted black lips. She has large, doe like eyes that are garnet red, with an enigmatic sheen to them. Her body is slender, yet volumptuous, with large breasts balanced by wide hips, and thick, shapely thighs.

Clothes:
Hardly any. Her sidelocks provide minimal modesty to her chest, and a long flowing ebonthread dridder skirt acts as a pelvic curtain. Her shapely legs are exposed from above the hip, giving a full leg exposure on either side of the pelvic curtain which is only fastened tightly by lengths of draping gold cordage that hang on her mid thighs and a belt wich snugly fastens the tight, body shaping pelvic curtain around her abs. She wears black leather anklets, with golden bangles hanging above each ankle. She is barefoot otherwise. She has black leather vambrace covering her wrists, with cold chain and cordage linking to the belt around her upper torso. Each vambrace contains a smooth, red sphere, and golden ring bangles hang around her wrists as well as more golden chain. She wears on each of her upper arms an ornamental golden cuff/bracer depicting ancient and odd designs. She wears an ornate, golden necklace of Domescadian make with a red square gem acting as the centerpiece that dangles above the smooth curves and valleys of her breasts. She wears a black and gold trimmed hairpiece that becomes a pair of ornamental horns in the back. She wears gold, semicircular like earrings which dangle on gold beads
Characters: Non-Humans Dd7932y-4b024382-0639-420d-97d4-febdb4c9ce81.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGQ3OTMyeS00YjAyNDM4Mi0wNjM5LTQyMGQtOTdkNC1mZWJkYjRjOWNlODEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0


Young Crow: In her ‘youth’ she had short black hair, and wore long flowing robes with an odd spiked mantle which protected her neck, shoulders and head (to keep her from being eaten by monsters), and wore a hood to conceal her face. She wore black iron spaulders with gold trim, with black feathers draping off her biceps. She wore several golden bangles and wristlets on her arms, a tight black leather bodysuit underneath with fingerless openings. Her skirt formed against her legs tightly, with a pelvic curtain which hung over her legs in tattered gold and black silks. This pelvic curtain is held in place by an ornate pattern of rook skulls, with thick bronze/golden linked chains between each of the rook’s eye sockets. A belt around her waist is adorned with black bear fur. She wears high heeled boots, with metal plating toes and heels. She also wore a leather pouch she used to collect various items, such as food and ritual ingredients.

Characters: Non-Humans 2011-04-03-389938


Background-
Hometown: Unknown, believed to be Domescadia
Alliance: The Three Sirens
Alignment: Neutral

Employment: Sorceress/Witch
Rank: None

Sensei/Instructor: Unknown
Instructed: Unknown

Relationship Status: Openly Swinging
Medications: None
Allergies: None
Health Background:
Unknown

History:
She was picked up by the Dreadnaught’s Revenge crew at some point when they were visiting Domescadia. She is an enigmatic, seductive creature known by the locals as ‘The Raven Witch’ or ‘Witch Raven’ and had been a dark sorceress working under the Sultana for seemingly centuries… till the recent Sultan, Abdel Adham…

Her decision to join the pirates has never been alluded to, she simply stepped on board the Dreadnaught and has been working with the crew since. She is able to conjure storms, and summon dark, terrifying creatures of the abyss, among other dark rituals. However she is fickle, and seemingly always travelling. Occasionally vanishing from the ship, even when they are well out at sea! Like a salty breeze, she comes and goes with little warning…

Inventory-

Weapons: Her magic abilities, her scepter (needs name), an ancient snake like dagger used for rituals.

Possessions: Unknown

Prized Possessions/Personal Items: her scepter (needs name): A tall, golden looking scepter with a wing shaped head, with a smooth red ruby at the center.

Misc.-
Special Abilities:
-Shadow Warp: She can warp herself or other individuals with her physical or magically conjured shadows to almost anywhere.
-Shadowblade Conjuration: She can summon and forge hardened blades made of shadow, and can summon endless supplies of them.
-Shadow Pocket: She can hold items in ‘hammer space’ created from their darkness. Pulling blades or other useful items from this space whenever she needs it.
-Cat-Like Acrobatics: Gifted with the grace and movement of a cat, able to balance themselves should they need to.
-Shadow Breathing: Should she be in an environment where she cannot breathe, she can cover her nose and mouth with her shadows and open a pocket of air closeby in order to breathe.
-Redirecting Shadows: When trained well enough, she can redirect projectiles of varying speeds with a mixture of Shadow Pocket and Shadow Warping abilities; objects that travel through their smoke maintain their velocity as they had when entering the void space, allowing the woman to ‘redirect’ the projectiles by placing shadows tactically close to offending party, releasing their own projectiles upon them.
-Dark Vision: Her eyes are so well enhanced that she can see farther than most mortals or even demonic creatures. She can also see in total absence of light, and make out shapes just as easily had there been a light on in such an environment.
-Dark Scimitar: Tempered, eldritch energy shoots out from the head of her scepter, turning the ornamental staff into a venerable scimitar (spear) as it shapes itself into a wide, arcing blade of dark power that can rend steel.  

Magic Abilities:
-Teleportation: She can teleport just about anywhere, but it spells horror for organic beings she teleports into by mistake, as their missing organs are still… albeit magically, remotely, attached!
-Black Hole: She can conjure a miniature black hole that she can adjust to engulf anything or specified targets. This can be on the near molecular level, ie: venom. She can conjure this magical black hole anywhere, and can focus it, manipulate it, and play with it.
-Elemental Manipulation: She can manipulate the elements.
-Weather Manipulation
-Summoning: She can temporarily summon monstrous creatures from ‘gates’ she opens via rituals.
Farah Yathllui
Farah Yathllui
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Posts : 7
Join date : 2019-05-19

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Post  Crisis Rocan Tue May 21, 2019 4:43 am

Name: Crisis Rocan
Nick Name:
Titles: Lord Rage, The 'tor's God of Death, The Jack The Ripper, The Essence of Rage, The God of Choas

Physical Description-
Age: eternal
Sex: male
Height: usually around 6 foot in height
Weight: usually around 200 lbs or so
Species: Essence (human in look)
Eyes: stormy blue (his eye color varies depending on his mood, they are not always blue)
Hair: black, short ear length
Body/Physical Appearance: In many ways he is perfectly average, and yet not in the least.  His left arm is sacred in three places, the first two a pair of scars in the shape of two swords on his forearm one blade longer than the other, and the last scar is across his entire palm.  Its shape resembles a scythe made of bones the shaft going from his wrist to the joints of his fingers where the scythe's blade runs to the joint of his small finger.  Both parts of the scar, blade and shaft alike appear as though they are made of a single beings spinal column twisted into a scythe.

Clothes: Varies far more than he would like but three things tend to remain in some fashion or another.  A wide brimmed hat, a long coat and his sunglasses.  



Background-
Hometown: The Realm of the Essences, now know to him alone as the Abyss where Hell resides
Alliance: n/a
Alignment: n/a

Employment: vagrant
Rank: n/a

Trained In: n/a
Sensei/Instructor:n/a
Instructed: n/a

Relationship Status: Somewhere between psychotic and yup umhm that happened that really happened
Medications: n/a
Allergies: n/a
Health Background: Eternal being, has died more times than he cares to remember, but death is just another part of living for him.  He always comes back to life just the when and the where are usually question marks if he isn't determined to stay where he died.  His body always heals in time, only the scars on his left arm remain each time he dies and returns to life in a new body.  Healing is something he can cause to happen rapidly even instantly if he focuses his being on the injury, even to the point of reverting to life from death.  

History: From nothing pre-existence, when only the Essence's existed, to history of many worlds, of many lives.  He has lived and died and had more names than he cares to recall, always moving on to the next place, the next time, the next story.   Once he was a God of Death to infant race of Lizardmen, once he was a serial killer called Jack the Ripper, protecting the world from an unseen threat which wished to gain greater power at his expense.  Once he shared a life with Jehanne known as Joan of Arc.  Once he witnessed the end of his own people, and the beginning of life everywhere else.  Once he destroyed everyone that he loved and carried for.  Once he used his own corpses to bind his mortal enemy his antithesis the Essence of the Megalomaniac Krafey from all life.  Once he fought a war with Gods and Demon Gods.  Once he was solider, once he was a warrior, a sailor, a pirate, a gladiator, a charioteer, an Olympic champion.... champions' charioteer.  He is still bitter about that one.  He has brought nations to the ground and raised others to the heavens... and in the end once he was imprisoned on the isle of Shi no Shima with the father of the modern Gods... or so those same Gods hoped and thought.


Inventory-

Weapons: A Sword Called Hate - a shape shifting weapon which at its core is a combination of the Essence of the Megalomaniac Krafey in his imprisoned form as the Sword of Blood and his own remains, two beings two Essences capable of being anything when his will shaped it to be.  Also there is a part of the another bound into the blade as well, for it was once the weapon of the elder God, the father of the modern Gods Krad.

Equipment: Sunglasses extremely heavy and near indestructible

Possessions: same as above

Prized Possessions/Personal Items: same as above the above

Misc.-
Special Abilities: Doesn't stay dead for long, he is an eternal being, life always returns to him in time

Magic Abilities: Miracles or the impossible, he is capable of shaping existence itself when he feels the need to do so.  But it is not something he does lightly or on a whim.  He believes life is what it is and should be able to decide it's own path, for him to invoke his Essence, what he is, to change reality to alter destiny and what happens, is very rare, and it goes against who he is.  But it has happened a time or two.  

Miscellaneous: It is not easy to describe his effect on the worlds he visits, each is apart of him and his entire race, for they gifted life to all worlds and so a part of his being is apart of all things, and yet he is different a thing that was missing at the dawning of life.  It is why the things he represents at his core, feelings, emotions, things like love and hate, rage are always the imbalance that tips worlds into chaos.  Those and the things Krafey represents as the Megalomaniac that is. Only himself and Krafey remain of the Essences and Krafay is bound within his weapon A Sword Called Hate.

Crisis Rocan
Master Corporal
Master Corporal

Posts : 100
Join date : 2019-02-07

Character Inventory and Stats
Weapons On Hand :
Items & Equipment (Potions, Special Ammo, Poisons, etc):
Currency (in Gilex [gX]): 10000

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Post  Yukihime Wed Jun 05, 2019 1:36 am

Name: Yukihime
Nick Name: Yuki
Titles: N/A
D.O.B.: Unknown

Physical Description-
Age: N/A (appears to be in late teens, early twenties)
Sex: Female
Height: 5'8
Weight: 121 lbs
Species: Frost Vampire/Spirit/Yuki-onna
Eyes: Light Blue
Hair: Icy Blue
Body/Physical Appearance: An alluring and beautiful vampire/snow woman hybrid who is tall, with long icy blue hair which goes down to her waist. She has very pale, snow colored and shiny skin with Beijionese features, wearing her hair in a hime-cut fashion with blunt bangs and long side locks, with a skull shaped hair accessory in her hair. Her eyes  are large, Beijionese, and light blue. She has a pair of sharp, pointed teeth. Her body in general is slender, with a slight hourglass shape, with an average bust (though it can vary due to her abilities) and a more rounded bottom and thighs. She has long, sexy, slender legs.
Characters: Non-Humans D75b14e4f328c0ad349d3102201c678b_by_akiyamamoto77_dbrjxl8-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9NzM0IiwicGF0aCI6IlwvZlwvMWQ1YTdhYTItYzYwMi00ZTUxLWEwZmEtZmNhNzQ1MWRhMmVkXC9kYnJqeGw4LWJmOWQ0OTkyLWQ2NGQtNDkyNS1iZTFlLTVmZGYwM2U1MDU3YS5qcGciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19


Clothes:- A simple, thin white yukata. Short hemmed, lined in red, with a bright yellow obi silk sash around her torso. She wears nothing under the skirt like kimono which is tight and thin upon her curvaceous body, and wears a pair of wooden sandals and a pink ribbon on her left ankle.

Characters: Non-Humans 3587b43e7bb4d50cc095e0f0d7cc27b2_by_akiyamamoto77_dbrjxkj-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTcwNyIsInBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGJyanhrai04NzJjNjE1Mi0wYjFmLTRjMzktOGMxMi1mYTM0OGZiYTUyM2YucG5nIiwid2lkdGgiOiI8PTEwMjQifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Non-Humans Dbrjxm1-864aa6dd-a294-455c-8c8a-24bdfbdc291b.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGJyanhtMS04NjRhYTZkZC1hMjk0LTQ1NWMtOGM4YS0yNGJkZmJkYzI5MWIuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Characters: Non-Humans Dbrjxib-6f450df9-f227-4976-a7a3-8b3bb35b06b3.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGJyanhpYi02ZjQ1MGRmOS1mMjI3LTQ5NzYtYTdhMy04YjNiYjM1YjA2YjMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Characters: Non-Humans Dbrjxi7-73b96aad-3240-407a-afa3-c86cc6c2d693.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGJyanhpNy03M2I5NmFhZC0zMjQwLTQwN2EtYWZhMy1jODZjYzZjMmQ2OTMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0




Background-
Hometown: Unknown
Alliance: Unknown
Alignment: Chaotic (in general)

Employment: Biwa Player, Unemployed?

Trained In: hand-to-hand combat, swordplay, firearms, stealth infiltration, languages.
Sensei/Instructor: Unknown
Instructed: None yet

Relationship Status: Single
Medications: Blood, Mortal Heat
Allergies: Pure Silver
Likes: Warmth and heat in general, company, SMEX, being eaten, sleep.
Dislikes: Being left alone, Silver, Deep Water/Oceans.

Health Background:
-Can’t Permanently Die: Even when she is killed, overtime, she regenerates fully with her memories intact.
-Can’t Swim

History-  
-A sexy, mysterious biwa player who is pale as the icy snow’s of the Southern Dead Lands, with crystal blue hair and light blue eyes. She is a rare crossbreed of vampire and snow folk, forced to brave the cold while also seeking the heat of blood, and body of mortals. Though she is generally a friendly creature, who will seek out the companionship of travellers who allow her company… in spite of some ‘mood swings’.

She seems to find herself in perilous situations often, either by curse… or by her seeking such things out in her own twisted kink of placing herself in said danger, which can often lead to the misfortune of those she travels with by accident...

Characters: Non-Humans Dbrjxhy-c1c2cc2b-e566-48cb-b98b-eadabdf336f4.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGJyanhoeS1jMWMyY2MyYi1lNTY2LTQ4Y2ItYjk4Yi1lYWRhYmRmMzM2ZjQuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0


Inventory-

Weapons: Moonstone Beijionese Katana

Equipment: None

Possessions: Biwa

Prized Possessions/Personal Items: Hair Charm: A skull shaped charm that changes color depending on her mood, and the temperature of the surrounding area. If the skull is black, her chances of dying permanently become high unless her remains are taken somewhere cold.


Misc.-
Special Abilities:

  • Enhanced reflexes and supernatural speed: Yuki has the ability to react and move faster than others can react, especially if they are human, but there have been some exceptions. She can jump higher than most mortal creatures, and has otherworldly acrobatic abilities
  • Charm and Influence: - She has the vampiric ability to charm others almost to mesmerise them.
  • Body Alteration: - A variation of her charm, she can enhance and shape her body to suit her needs, ie: breast expansion. Especially useful to lure potential prey.
  • Regeneration: Yuki has the the ability to regenerate by drinking blood, absorbing heat.
  • Feather Fall: She can drop from incredible heights without injury, due to her body seemingly to 'glide' down, rather than falling.
  • Lowlight Vision: She can see very well in the dark.
  • Translocation: Yuki can move quickly to somewhere nearby.


Magic Abilities:


  • Cryokinesis: She has impressive control over ice, snow and low temperatures. Also, when her powers are active, she is surrounded by an aura of cold air that constantly swirls around her. Her ice powers are strong enough to freeze and shatter a space satellite made of steel, which means she can lower down the temperature around her as low as minus 200°F, though the limits of her cryokinesis are still unknown.
  • Create ice: She can create ice and snow out of nowhere. Her power allows her to create from simple shards of ice to enormous ice boulders that she uses to crush her enemies.
  • Ice breath: She can blow freezing cold air out of her mouth.
  • Crystals: She can create crystals of ice in her hand that could momentarily freeze her opponent, but its main use is to absorb incoming enemy attacks and projectiles..
  • Ice strikes: She can create ice spikes around her hands and freeze her hair, making it become dangerous pointed spikes. She can also embed her attacks with freezing cold air instead of ice.
  • Slippery floor: She can freeze the floor, using it to slide and possibly trip her opponents.
  • Ice shield: She can create a shield of ice to reflect projectiles and protect herself. The shield is hard enough to withstand superhuman strength.
  • Ice projectile: She can fire a projectile made of ice with a kick.
  • Body of ice: She can transform her entire body into ice.
  • Freeze: She can completely encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.
  • Freeze air: She can transform the air around her into ice, damaging anyone except herself, in range. This power is shown to full extent, when she was able to freeze an entire area the size of a major city docks and factory district.
  • Ice control: She has control over her ice even when she has already used it on her opponent. She can completely freeze her opponent from quite a distance by encasing him/her in huge crystal of ice then shatters her ice crystal from a distance, dealing huge amount of damage to her opponent.
  • Cold Aura: She can create an aura of cold energy around her with varying degrees of intensity.
  • Mesmerize: She can charm an individual for a short time, giving them commands which they are forced to obey.
  • Mist Form: Same as blood and bat forms, but allows her to slip between spaces and walls.
  • Drain Blood (heal): She can drain blood from her enemies/NPCs/Animals to heal her own wounds instantly.
  • Absorb Core Bodyheat (restore magic and stamina): She can absorb the natural bodyheat of her prey in many different ways, but it is most effectively done via a kiss, where she has unfettered access. Siphoning the ‘warmth of life’ from her prey until they are left as cold as those long dead.
  • Raise Dead: She can sew souls she's devoured and under her thumb to take control of corpses to use as a temporary undead army.
  • Skeleton Familiars: She can summon magically conjured bones supplied by the souls of those she's devoured to aid her in combat.
  • Blood Haste: After drinking blood, her movement is enhanced, allowing her to evade attacks and attack with fluid speed!
  • Necromancy: Yuki has powers related to death.
  • Necromantic Teleportation: Yuki can decompose her own body and recompose it somewhere else.
  • Summon Spirit: Yuki can summon spirits from the netherworld.
  • Spirit Bomb: Yuki can create a big conglomeration of spirits and hurl it at the enemy.
  • Shadow: Yuki can create a shadow of herself out of a fragment of her soul, which repeats every movement she does with physical consequences.


Characters: Non-Humans 7472e4eec3a1f93411649da100832f29_by_akiyamamoto77_dbrjxjm-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTIwMCIsInBhdGgiOiJcL2ZcLzFkNWE3YWEyLWM2MDItNGU1MS1hMGZhLWZjYTc0NTFkYTJlZFwvZGJyanhqbS0yYzBmZmRhZC1lODZkLTQwOTAtYTk3ZC1kOWI3YjlmNTA0MTguanBnIiwid2lkdGgiOiI8PTY2NyJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19



Signature Technique: Shivering Embrace: Yukihime will climb onto her target, wrapping her thighs around their hips or upper back. While straddled, depending on her position, she will either pull their head to her bosom, or lodge the folds of her bosom around their neck. Using her elbows, she will put pressure on her breasts, and in turn on her captured foe. She will absorb their heat as their bodies slowly begin to get covered in a thick layer of frost.
Yukihime
Yukihime
Private First Class
Private First Class

Posts : 21
Join date : 2018-02-21

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Characters: Non-Humans Empty Re: Characters: Non-Humans

Post  Shion Fujiwara Wed Oct 23, 2019 9:41 pm

Name: Shion Fujiwara
Alias: Himeko
D.O.B.: Unknown, 2263
VA: Janice Kawaye/Cassandra Lee

Physical Description-
Age: 19
Sex: Female
Height: 5’3
Weight: 117 lbs
Eyes: Red
Hair: Brown
Body/Physical Appearance: Nubile, and pleasing to the eyes. She is a young, curvaceous Beijionese woman with medium breasts, wide hips, thick thighs and slender legs. She has short brown hair styled in a bob cut with a center part. Her eyes are large, and garnet in color, with a certain hint of demonic flair within. She seems to never take off the ribbon around her neck, and has a large scar across her back.

Characters: Non-Humans Shion_koutetsujou_no_kabaneri_drawn_by_kilart__75c_by_paradigmnlost_dd9u4wz-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTIwMCIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ5dTR3ei1lNmQyNGJhYS0zZTc5LTQxZmEtODg3MC1mZGRjOWY2MzBmYjYuanBnIiwid2lkdGgiOiI8PTY3NSJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Characters: Non-Humans __mumei_koutetsujou_no_kabaneri_drawn_by_typo_requ_by_paradigmnlost_dd9u8m3-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9OTc0IiwicGF0aCI6IlwvZlwvYWZiNzZiNDctMGZhYS00MmJiLWE5OWQtOWI0MTg4MGVlMWRkXC9kZDl1OG0zLWIxNzE5NzMwLWQwMzItNDk0OS1hNGI2LTcwOTI4OGM2NzJmYy5wbmciLCJ3aWR0aCI6Ijw9MTI4MCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Clothes:

Shion’s Scout Garb: A short, sleeveless/backless kimono and skirt, red puffy sleeves, fingerless gloves, samurai garb, thigh high leg wrappings, leg armor, tabi socks, sandals, a fundoshi underneath. Sometimes a red cape with pockets.
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans __mumei_koutetsujou_no_kabaneri_drawn_by_persocon9_by_paradigmnlost_dd9u8zh-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTgxMSIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ5dTh6aC1mMzA1NTZhYy1jNDcyLTRmNDQtOTZhYy0zNzM4MWZjMjUxNjQuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ



Kimono: A pink floral kimono that falls only to her upper thighs. A white fundoshi/Thong, and bladed sandals.
Characters: Non-Humans __mumei_koutetsujou_no_kabaneri_drawn_by_nfb_zmc___by_paradigmnlost_dd9u8ja-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTQ4MCIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ5dThqYS1lYjEzMjQ5ZC02ZjAxLTQ0ODgtOWEzNC0wZmI0NWI0NGMyNTguanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans File
Characters: Non-Humans __mumei_koutetsujou_no_kabaneri_drawn_by_lin_shens_by_paradigmnlost_dd9u8u4-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTgxMCIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ5dTh1NC03YjJmZGJmZC05OWE4LTQxMTctYjk2OS1iODY1ZWYzNzdkMDAucG5nIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Non-Humans File
Characters: Non-Humans Dd9u9is-593b6482-1c4f-40ed-9df9-7e928092a048.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ5dTlpcy01OTNiNjQ4Mi0xYzRmLTQwZWQtOWRmOS03ZTkyODA5MmEwNDguanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Characters: Non-Humans File

Background-
Hometown: Beijio Empire, The Grand City of Beijio
Alliance: Beijio Empire
Alignment: Neutral

Characters: Non-Humans File

Employment: Kunoichi/Shinobu, Ghost Squad Scouts; Prince’s Concubine and Spy

Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Gendai budō, some mixed martial arts, firearms, magic and explosives. She is rather skilled with the use of the developing tech and machinery.
Sensei/Instructor: Unknown
Instructed: No one yet.

Relationship Status: Single/Open
Medications: None
Allergies: None

Health Background:
-Demon Seed: She has a shard of demonic energy residing within her, allowing her to pull off some spectacular spells and abilities a normal human is not capable of.
-Blood Dependency: Because of her Demon Seed, is she dependent on drinking blood to hep fuel her abilities and suppress her hunger.

History:
Some would say that the Beijionese Military, for all their traditionalism, would be lacking in the industrialized war effort these days. However, those who try to prove this point on the battlefield would find their lines had been sabotaged in the dead of night, with no explanation for the disruption. They would fight the Beijionese on the battlefield, and ultimately lose. Through the smoke pervading the battlefield, flashes of movement would be seen. One would mistake them for Ninja, but that is an honest mistake, as you find one of your bombs rolling beneath you, killing you in the explosion. These are the Ghost Squad, Scouts who deal with the technology of foreign countries and work like the Ninja in the shadows, only appearing once necessary. They are in a better word, Beijio’s special forces. Shion Fujiwara is one of them, and is a more unique case, given she has a demonic shard residing within her.

She cannot remember how old she was when she had the demon’s shard stored within her, but it gives her the strength of an oni and the grace of a warrior from the pits of hell, making her a shoe in for the Ghost Squad’s Scout division. An enchanted purple satin ribbon keeps her demonic energy from leaking out, making her somewhat human with endowed skills… but even this has its limits.

She is officially noted as being the Prince of Beijio’s concubine, and also acts as his personal spy when she’s not on a mission. She personally enjoys the job, and the side gigs that come with it. She’s also friends with Kurenai, an assassin and Geisha who taught her how to utilize the Tetsugen, and forged her a copy of the weapon and reel system and taught her the techniques how to utilize it to her fullest. She also wields a pair of double barrel air pistols that fire musket shots at very high velocities with the aid of compressed air.

She has a fascination for danger, and is currently working with Beijio Allies in testing out new technology for Beijio.

Characters: Non-Humans File

Inventory-

Weapons: A pair of modified double barrel pistols with unfolding bayonets made from demonic steel, Katana, several Kunai, Grapple Hook Head. When not in her scout uniform, she also has her bladed sandals; she also adapted her friend, Kurenai’s Tetsugen: A custom made, concealable weapon which Kurenai is proficient in utilizing. Hidden under her right armpit in her short yukata’s sleeve is a motorized grapple winch and wheel containing 50 feet of reinforced mythril wire. As the story goes, this wire was used in a failed attempt to kill Kurenai, who still bears the scars around her wrists and neck from where she had been bound and hung. This flexible wire can be instantly spooled and whipped out at her will. When taut, the wire is easily able to slice through Samurai armor, bone and flesh with ease, and is able to support her weight if used as a grapple or rope swing. She can even reel her opponents in, strangle and/or decapitate them in conjunction with the motorized reel. She supposedly created the device by using scrapped Tenik Industrial climbing gear and the wire which nearly claimed her life.
Characters: Non-Humans The_red_ninja_kurenai_by_sageblk_d7myteu_by_makothesquirrel-dbxvylc

Shion has a copy of said weapon.


Characters: Non-Humans File

Equipment: 3x Tenik Stims, 3x Tenik Revive, 3x Galideno M24 Stick Grenades, 12x Kunai, 5x Smoke Bombs, her Energy Pack

Possessions: Beijionese Makeup Kit, Gilex and Okane-Tsuba (Beijionese Currency), Travel Rations (Food, Refreshments).

Prized Possessions/Personal Items: Purple Satin Ribbon: A purple satin ribbon she wears around her slender neck. It keeps the demon shard within her at bay… to an extent.

Misc.-
Special Abilities:

Energized by Blood (Vampirism): She is.

Enhanced Strength: She is able to single handedly sever the head of a big oni, and is capable of knocking down a fully grown man.

Enhanced Speed: By removing her "limiter", Shion's speed is enhanced to a superhuman level.

Enhanced Reflexes: Due to her fusion, Shion's reflexes are also evidently increased. Shion is capable of dodging and parrying many attacks thrown at her, despite her appearance.

Enhanced Senses: Shion has keen senses that are superior to those of regular humans. She is able to determine changes in emotion by smelling the air, and is also able to sense enemies from a long distance.

Shion is most powerful when she releases her restraint, in the form of her purple ribbon around her neck. However, after fighting without her restraint for long periods of time, she becomes extremely tired and can potentially fall asleep right away. Her hunger for blood and more substantial meat also grows.

Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Fortified Strength: Despite her size, Shion has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Pyrokinesis: Shion is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Shion can create fire.
  • Fire Attacks: Shion can infuse her attacks with fire. She can also completely cloak herself with her flames.
  • Fire Channel: Shion can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Shion can cause explosions and eruptions of fire.

Aerial Control: Shion has the ability to temporarily stay airborne and control her movements in the air. This allows her to float, glide, change directions in mid-air or gain temporary flight.


Skills:
Changing: With only one gesture, Shion can change clothes within a second.
Climbing: Due to her ninja training, Shion is an expert with climbing surfaces and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Stealth: Also because of her training, Shion is a master of stealth.
Clothing: with her revealing outfit its easy for her male opponents to get distracted giving her the opportunity to defeat them.
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: Shion can launch a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Double Jump: can naturally jump higher than a normal human being
Bushin: Shion can temporarily project shadow images of herself and her weapon.
Super-speed: Shion can move herself at amazing speeds.
Pyrotechnical Attacks: Shion can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Shion can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Dual Wield Mastery: She is a master of dual wielding weapons, specifically blades and guns, and has a fluid, Gunslinger’s grace with guns, and a master swordsman’s style with blades.
Rain of Lead: Leaping several feet into the air, guns aimed down upon the enemy and while spinning and firing at once. Gunslingers seem to 'hang' in the air longer than untrained individuals. This is a Gunslinger Trait through and through.
Spiral Rain/Shot: A horizontal version of 'Rain of lead', in which the Gunslinger charges at the enemy and torpedoes into them firing their weapons.
Ocelot's Game: A technique used to ricochet bullets off of walls/barriers/the environment in general and still allows to hit the target at the cost of reduced damage to the target.
Super Sonic Rapid-Fire: fires guns at rates which they are not accustomed to. Example: Bolt action weapons, or single action weapons become automatic.
Dead Eye: Move only Gunslingers have that allow them to see oncoming bullets.
Rapid Reload: Reloads Guns almost instantly, no matter the capacity.
Bullet Barrage: Fires bullets into bullets that have already been landed, causing deadly shrapnel to form within the target.
Sonic Reload: An advanced form of rapid reload. The user is so quick with reloading weapons, it's as if the gun was never empty (no reloads)
Signature Technique: Developing: She’s developing a new technique, but can’t figure out how to put it into practice yet…
Adapted Signature Technique: Dridder’s Web: She can set up a field of near invisible silk strands across certain environments. She will feel for vibrations and disturbances, move to the location and if she is above her enemy will use her Tetsugen to grab them by their neck, using the motor to reel them up.
Adapted Signature Technique: Shion’s Scythe: She will loop her wire around the enemy’s neck, keeping the line taut as the motor reels the wire back. Eventually, the head of her opponent will be removed.
Characters: Non-Humans File

Characters: Non-Humans File

Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Shion can make a copy of herself through ninjutsu.
Seals: Shion has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Shadow Pin: Legendary ninja skill of immobilizing opponent by pinning her shadow to ground by shuriken.
Fireworks: A magic like ability which causes single bullets to become multiple, wide shot firing projectiles that leave the barrel of the weapon in a cone shaped pattern.
True Grit: A magical like skill that physically toughens the Gunslinger's body, allowing them to take more damage that would be considered 'fatal' to non gunslingers.
Artillery Shot: A magic like ability that causes the projectile one's using to become armour piercing.
Shion Fujiwara
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Post  Shadow Tamer #656 Sat Dec 07, 2019 11:22 pm

Name: #656
Nick Name: 'Seras'
Titles: Shadow Tamer

Physical Description-
Production Age: 6 Months
Physical Age: 27
Sex: Female
Height: 5'9
Weight: 130 lbs
Species: Shadow Tamer/Vampire Clone
Eyes: Red
Hair: Ice Blue
Body/Physical Appearance: A tall, thin, athletic tone woman with shapely legs, medium breasts, and pale, slightly tanned skin. She has a pair of lightning bolt tattoos on either cheek, and a pair of vampire fangs that seem to have no use. She has long, blue hair that falls down to her mid thighs in a hime cut fashion with chin length side locks. Her large red eyes give the impression this woman is a vampire... but is not. This particular model also has a long scar that runs up the right thigh from a beast that clawed her. She looks otherwise, identical to the rest of her mass produced 'sisters'.

Characters: Non-Humans Ddlrgpp-c6698a42-0536-4376-af33-008cff55b5f1

Clothes: (put a lot of effort into her default outfit, considering it has some battle functions and lore to it)

Shadow Tamer Gear: These are mass produce Domescadian armor and robes once used by a popular vampire concubine and beast tamer who aided the previous Emperors of Domescadia around the mid to late 1600's. They consist of white dridder silk weaved linen robes with a double hip vent slit (giving her a pelvic curtain/fauld look), with a cleavage and stomach cut out, showing off plenty of cleavage as well as her toned, sexy navel and abs; with red dyed leather bits supporting the undersides of the breasts and shoulders and lined with gold metallic plats with the stomach cut out being double riveted. She wears above the elbow length red dyed leather full fingered gloves, with a pair of dark iron spiked bracelets around each wrist, as well as a pair of gold elbow armor with long, ebony steel spikes jutting out in a curved fashion (designed to reduce the risk of critters from eating them whole), a pair of thigh boots also dyed red leather, with steel leg armor protection and spiked greaves (to also aid with the elbow pads in keeping the Shadow Tamer from being devoured by their own pets). Every Shadow Tamer also wears a dog tag around her neck, with this particular model's name being 'No. 656'; however, 656's also has a scratching on the back which reads: 'Seras'.
Characters: Non-Humans Ddlrgpl-95f186c3-d032-4ca6-b96f-166decda9210


Background-
Birthplace: Onyx City, Domescadia
Current Residence: Onyx City, Domescadia
Alliance: Abdel Adham’s Legions
Alignment: Neutral


Employment: Abdel Adham’s ‘Shadow Tamer’ and Officer
Rank: Lieutenant

Trained In: The same skills as The First Shadow Tamer, and some memories of her life.
Sensei/Instructor: Her predecessor, the First Shadow Tamer’s memories and the Domescan Army.
Instructed: None


Relationship Status: Single
Medications: None
Allergies: None
Likes: Being Efficient, Bloodwine, 'New Things', Being Eaten.
Dislikes: These new thoughts which contend to her concept of reality
Health Background:
-Immune to Diseases
-Can survive without food or water

History:
-Shadow Tamer Corps: Origins
The Shadow Tamer Corps was developed in the year 2277, an efficient troop of women who all share the same, adoring features and combat strength and brutality, who control the demonic and fearsome beasts utilized in Black Emperor's Army. What are Shadow Tamers? To understand that, we will have to understand the short, somewhat mysterious history of Domescadia's First Shadow Tamer. Let us back track by many centuries... Around the 1600's, (no one is exactly sure when save there was a mighty battle in the Far North and that she came in with the caravan from that region), a beautiful vampire warrior and beast tamer came to parlay with the Emperor of Domescadia at the time, having been caught as a spoil of war. She performed her feats of taming a dragon and various other man eating creatures in fantastic displays, and even bested his personal guard of Terronians. The emperor was so fascinated by her prowess, he hired her as the official Shadow Tamer of the Onyx City, Shadow Tamer coming from her besting the Shadow Blade bodyguards so easily with her whip. It was not too long after that it became public knowledge that the Emperor had taken a fancy to her, and soon became one of his favored concubine, since by tradition he could not marry her. She remained in his court, being handed off from ruler to ruler, acting as an adviser, body guard, lover for few of them, all the while being the Shadow Tamer- the one in charge of the Empire's beasts, including the Apophi and Minotaur. She is known as the 'First Shadow Tamer' as her name has since been removed from public record, and much of her history in the Sultana of Domescadia has been destroyed by Abdel Adham and his cronies. It is said she never like the boy, and in the same light, he did not like her. Just before the Shadow Tamer Corps were created, she had a disagreement with Abdel Adham, that ended poorly for her. She was devoured, poisoned but alive, by his favorite Apophi concubine. However, while his concubine digested the poor, forgotten Tamer, Abdel's science department took the First Tamer's clothes, weapon and genetic material to cheeply yet efficiently mass produce the vampire. The result were the clones, who share her exact features and facial features like her double bolt of lightning scars/tattoos on her cheeks. The clones have the same agility, physical prowess and many of her abilities the First Shadow Tamer had. In a way, she lives on through her clones. Oddly, though they have the First Shadow Tamer’s fangs, none are true vampires. They do not gain the same benefits of drinking blood, nor do they need to keep their abilities up. They also are not weakened in sunlight, (neither did the First Shadow Tamer either), and only a few of the vampire senses remain through the cloning process. Those cloned, almost instantly have the capability of thought, can speak and interact with their surroundings like an adult of her physical age.

Shadow Tamers are given names based on their number, and the Shadow Tamer Corps have 10 divisions: the 100th, 200th, so on up to the Black Order (aka 1000th). There are about 99 Clones to each division, (100, 101 so on, up to 199). Life expectancy due to war conditions, unbehaved mounts and animals, to personal misuse by Abdel’s troops and Apophi is about two months. Divisions, once wiped out, a new batch of clones are reissued, sometimes with gear left behind from the previous batch if it isn’t too war torn, bloody or damaged. Every Tamer is given a replica of the armor worn by the First Shadow Tamer, and a replica of her weapon, the Binding Whip. However, the real deal equipment is far better in quality, and is apparently being stored deep within Abdel’s Apophi Concubine’s Vaults. Apophi dislike the clones, having remembered the First Shadow Tamer being particularly cruel to their kind throughout the centuries prior to being devoured and killed.    

Shadow Tamer is still recognized as a court rank and job, so there are few Shadow Tamers who are not clones of the blue haired, red eyed vampire from old within their ranks as well, with a notable example being the Elf, Yrdrea.

-No. 656's Story:
Created six months ago with the 600th Division of the Shadow Tamer Corps, 656 is the fifty sixth Shadow Tamer of that division, and is one of 30 that still remain active from within the 600th. Shadow Tamers, as useful as they are, are still only clones of something far more spectacular, imitations of what once was. 656 is slightly different than her fellow clones, having developed troubling, existential thoughts over the few months since she was produced. Her other Tamers think she's 'over thinking it' that they should remain to their task of being the bulk of Abdel's forces, it's pointless to think when you are the fodder and your sole existence is serving the Black Emperor. Given her survival, she was presented the rank of Lieutenant within the 600th, serving 669 who is the Unit's Captain. Shadow Tamer #692 act's as 656's second, and is something akin to a ‘friend’.

What is unique about 656 is that her dog tags which carry her number, have a name scratched onto the back side, hidden from view. The name ‘Seras’ is crudely scratched upon the steel surface, and 656 cannot recall doing that herself, chalking it up to having been taken advantage of one night by one of the soldiers filling her body with blood wine, and in the drunken encounter either he or she wrote the name down. Regardless, she likes the name, and finds herself wishing to be called ‘Seras’ instead of by 656… but to say such things to her ‘peers’ her fellow clones would be like walking to the plant manager and telling him she was defective.

(Author’s Note: I will be playing any other Shadow Tamer as well, save those who decide to make one as well which I say go for it! Take some of the load off my hands ahahah! But yeah, contact me if you need a random #554 or #696 or something haha xD)

Inventory-


Weapons:
-Standard Issue Shadow Tamer Bull Whip, 1x Domescadian Type 95, 'Luger' handgun, and (any Domescan Military weapon), a Domescan Breach .308 Automatic Carbine Rifle (656’s personal primary firearm).

Equipment: Ammunition for her weapons.
Possessions: Standard Military and Shadow Tamer Gear

Prized Possessions/Personal Items: Her dog tags.

Misc.- (note- will be adding more likely once I sieve the vampire abilities to fit a non-vampire vampire clone! lol)
Special Abilities:
-Enhanced Dexterity/Reflexes
-Enhanced Acrobatics
-Enhanced Strength: She can handle heavy weapons and the recoil of arm-breaking recoil heavy weapons with better ease than any mere mortal.
-Enhanced Scent: She can smell blood in the air, of mortal, beast, what have you, and trace it to its origin thanks to The First ST’s Vampiric Blood.
-Enhanced Sight: She can see beyond the limitations of a mortal, and particularly well in dark environments or low/lack of lighting.
-Disease Immunity: She is immune to all known diseases that plague lesser mortals.
-Feather Fall: She can fall with more grace than a mortal, landing without damage to her body even at great heights, thanks to her body.
-Shadow Taming: She has the ability to sooth and dominate the souls of beasts, both monstrous and demonic alike with her whip and innate dark abilities, forcing them to do her bidding so long she is in control.

Skills:
-Climbing: Due to her training, 656/Seras is an expert with climbing surfaces, and is skilled at free running.
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
-Mounted Combat Training: She can use firearms and other weapons effectively while mounted.
-Exotic Mount Training
-Shadow Taming: She can tame beasts of earthly and primitive demonic birth.

Magic Abilities:
-Dark Arts: TBA
Beast Lordship: She has domain and control over forest beasts and animals around the world, She controls them to do her bidding like, help her during situations, use them against foes, use them to see locations and get information about a particular place, use them for flight. She can see through the creatures eyes that is controlled, allowing them to spy on others. She can also understand or communicate with them, hence creating and strengthening friendships; however it is a two way street, and they don’t necessarily have to oblige her call.
Shadow Tamer #656
Shadow Tamer #656
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Post  Kintora Kamimura Sun Oct 10, 2021 12:07 am

Name: Kintora Taiga no Kamimura
Nick Name: Fuuma
Characters: Non-Humans 92755308_p0

Physical Description-
Age: 24
Sex: Female
Height: 6’3
Weight: 210 lbs
Species: Human (1/4 Yokai Oni/Ogre)
Eyes: Violet
Hair: Long, Orange
Body/Physical Appearance: A chain smoking, beautiful yet intimidating Beijionese woman. Her smooth, and shiny skin is taut and muscular throughout her curvaceous body, with defined six pack abs. Aside from being big and curvy, she has a tall build with large breasts, wide hips and a supple derriere. From there, her thick, shapely thighs lead down her slender yet muscular legs; both of which have the capacity to smash through a bolted door like drywall. She has large, violet colored eyes, and glossy pink lips that are soft as satin. Her hair is orange in color, which reaches to the small of her back, with asymmetrical bangs with a longer set of bangs hanging off the left side of her face. She has identifiable body markings and sharp teeth that are almost fang like.
Characters: Non-Humans 92676215_p0

Clothes:-

Fuuma Garb: She wears a a taut, black leather cropped 'sports bra' of sorts kind of top which shows off side, inner and underboob cleavage, a matching pair of low hip hugging skin tight silk pants/tabi socks with red cordage wrapped around her upper hips and tied around her back, a pair of red cordage straw sandals, and a sleeveless white gi with red and white cordage used as an 'obi' sash of sorts. She also wears black leather arm guards.
Characters: Non-Humans 92736613_p0
Characters: Non-Humans 92736613_p1

Background-
Hometown: Ryunoshi, Beiji-Scardia Islands
Alliance: Herself
Alignment: Neutral

Employment: Retainer for Lady Busujima no Hiyori, Shinobi, Mercenary (Jack-of-All-Trades, Bodyguard)

Trained In: Lockpicking (aka brute force), free climbing, advanced tracking, close quarters combat, firearms familiarity, Tantojutsu, Kusarigamajutsu, Fire Magic, Nawajutsu, Hengejutsu, Oil Manipulation Magic.
Sensei/Instructor: Her family- mostly self taught, and Lady Hiyori.
Instructed: None

Relationship Status: Single, (swinger/friends with benefits for some)
Medications: None
Allergies: None
Likes: Lady Hiyori, drinking alcohol, reading, training (people), learning new things, getting drunk, smoking, people who don’t get intimidated by her appearance.
Dislikes: Being lied to, snakes, frogs, when people call her a monster.

Health Background:
-Alcoholism: She is a bit of an alcoholic, drinking away most of her credits and gilex she makes from her jobs.
-Hyper Ticklish: Don’t tickle her. Don’t.
-Immune to Flames: She’s immune to fire and explosions of natural and manmade means, as well as most magical flames.

History:

A chain smoking Beijionese mercenary who enjoys a relatively carefree life, working in service to the Busujima Clan as one of Lady Hiyori’s ‘Divine Blades’ retainers who fight alongside Lady Busujima and are at her disposal upon a moments notice. Kintora is a somewhat foul mouthed, but happy go lucky person who spends much of her cash on rice wine, and when she’s not drunk or causing a ruckus, she’s out in the field, training her body in the harshest places on Galiavan’s ‘topside’. She’s ¼ Oni Blood, her father being a half demon who abandoned Benzi Makai to live a life ‘topside’. Because of such, she’s freakishly tall, imposing with fang like teeth, but lacks any sort of horns. She’s also got inhuman strength, speed, reflexes and overall radiates yokai energy which can often lead most who meet her to distrust her. Her loyalty to Lady Hiyori is solely based on the fact the woman saw past her Oni blood, and treats her just the same as any other of her retainers. She likes learning new things, and training with Lady Hiyori, who plans to teach the younger woman some of her signature techniques down the line~

She is known by most as ‘Fuuma’ which is a role for only select individuals within certain bloodlines within Beijio, where they must leave and train to become the next Fuuma. What exactly is a ‘Fuuma’? A ninja who dabbles beyond the flames of hell and uses all abilities, forsaken or otherwise, to become a dark wind of chaos and misfortune for any and all of Beijio’s enemies… but she’s been shirking her duties, much to the digression of the other clans, solely putting her abilities towards Lady Hiyori’s use, which has led to much a political debate among other clans, regarding Lady Hiyori Busujima...

Inventory:

Weapons: Harpoon Head Chain and Counterweight, Ryu no Zanshu (Dragon Decapitator) (link here!)
Equipment: Kiseru Pipe, a couple sake gourds

Possessions: Okane Tsuba...

Prized Possessions/Personal Items: The teachings Lady Hiyori has beseeched her with~    


Misc: -
Traits & Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.

-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.

-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.

-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.

-Steady Hand & Eye: She can keep her aim as still as the dead, not moving an inch nor batting a lash.

-Low-Light Vision: Trained eyes in the dark, given her the ability to see in low light conditions surprisingly well.

-Enhanced Strength: She is stronger than your typical human male due to her special forces training.

-Enhanced Leg Strength: She is physically stronger than most mortals without physical training in regards to her kicks and leg maneuvers.

-Enhanced Speed: She moves quickly, unhindered and with more grace than a normal human, but isn't as fast as a Scardian.

-Enhanced Jump: She can leap and jump higher than most humans.

-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. Thanks to special training.

-Oni abilities (will detail later…)

Skills:

-Disarm: Fuuma utilises close quarters disarming techniques of stripping a humanoid of its weapon.

-Stealth: Taiga utilises the cover of darkness or her environment to blend in and stalk her targets, moving with absolute silence given the soft padding of her feet.

-Advanced Sniping: She can hit her target with her chain with pin-point accuracy

-Dual Wielding: She can wield a pair of large weapons skillfully at once.

-Acrobatics and Agility: She’s quick, acrobatic, and flexible for her size able to throw her body around like nothing with grace and skill.

-Leg Scissors: Taiga utilises her powerful legs to lock her thighs around an adversary’s neck, squeezing the air out of them.

-Recoil Control: Taiga can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.

-Bone Breaking Judo: Fuuma uses a grapple fighting style that focuses on throwing her enemy as well as kicking. From a disarming choke hold to a mortal projectile, the style focuses on taking out multiple enemies at once by throwing them into one another with concussive force, or by slamming them into the environment.

-Smoke Screen: Fuuma utilises smoke pellets and releases a cloud of smoke that continues to bellow out, providing herself with cover.

-Gas Release: Mari utilises the hidden vents in her leg and arm armor and releases a flammable gas that continues to bellow out, and be easily ignited.


Magic Abilities:
-Eleokinesis: Fuuma can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect the hidden or obscured presence of oil, then again she could with her sense of smell.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.


-Pyrokinesis: She wields magical flames and is immune to natural flames as well as most magical flames.
Characters: Non-Humans File
Kintora Kamimura
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Post  Jack Caligo Sun Aug 20, 2023 7:01 pm

Name: Jack Caligo
Title: Second Lieutenant
D.O.B.: Octobris 6th, 2261
D.O.D.: Unknown, 2282

Physical Description-
Species: Human (Undead/Dullahan)
Age: 21
Sex: Male
Height: 5'9
Weight: 183 lbs
Eyes: Dark Blue
Hair: Reddish Brown
Body/Physical Appearance: A tall human male with reddish brown hair with parted bangs, narrow dark blue eyes and a lean and athletic build. He has a nasty scar around his neck from being beheaded.

Clothes:
Red Scarf BDU: A Galideno Military Uniform of the 'Red Scarves' a special forces unit. A black V-neck long sleeved shirt, a brown hooded BDU jacket with black fleece lining, a green flak vest, a pair of brown fatigues tucked behind a pair of black lace up combat boots. A brown leather bandolier and rifle holster combo across his chest with space for 6x shotgun shells and four .700 Tenik cartridges, a black military issue utility belt with side pack magazine pouches on the left hip, a holster under his jacket and vest for his magnum pistol, a sheath for his primary knife from a rear left hand draw, a fanny pack above his butt, a drop leg thigh holster on his right thigh for his handgun. He wears a pair of black tactical fingerless gloves, and a trademark red scarf bandana around his neck. He has a second knife tucked in spot on the side of his boot as well.

Characters: Non-Humans Jack_Caligo_22821
Characters: Non-Humans Jack_Caligo_22822

Background-
Hometown: Galideno City, Gailden
Alliance: Galideno Concordat
Alignment: Neutral

Employment: Former Galideno Military Officer & Soldier
Rank: 2nd Lieutenant

Trained In: Picking Locks (if magic is ever canceled out for some reason), Mounted Combat & exotic beast riding, Stealth, Close Quarters Combat (advanced), Ranged Weaponry, Dagger Throwing, Knife Play, Sword Play, sleight of hand, assassination, tracking/hunting.
Sensei/Instructor: Danton Military Academy, Father
Instructed: None.


Relationship Status: Single
Medications: Unknown
Allergies: Unknown
Likes: Curvy women, hunting, chicken gravy dumpling rations, exploring, horseback riding
Dislikes: Abdel Adham's Legions, Sand Worm Monsters, TBA
Health Background: Undead

History:
Lieutenant Junior Grade Johnathan 'Jack' Bryce Caligo Junior, was a former Monster Hunter till his family were slaughtered by Abdel's soldiers five years ago whilst hunting in Domescadia. The Squibbed Scardian (born outside of Scardia but Scardian by blood) decided to train his hardest as he joined Galideno's Holy army of the Galideno Concordat. He ascended expectations and was invited to join the Concordat's elite Special Forces unit, the Red Scarves. Given how he used to lead the hunting parties after his father's back injury, he also proved well as a strategist and leader so was also promoted to his Lieutenancy in 2281.

Recently, he accompanied Major Anastasia Hemlock along with a crack team of Red Scarves and Special Armoured Division into Domescadia where bad Intel almost did them in. On their retreat, the 8th Legion of Abdel's Desert Corps cornered them. In a daring move to save Hemlock, Jack sacrificed himself and four other Red Scarves so she could fully withdraw and was subsequently captured by the 8th Legion.

At some unspecified point after his capture, Lt. Jack Caligo was beheaded along with all other Galideno Concordat soldiers captured by the 8th.



However, Jack's story doesn't end there. Sometime after his unceremonious death, Jack wakes up from a dream about a hammering dwarf and finds himself amid the headless corpses of his comrades, their heads in a pile not too far from their bodies. He finds an odd scar around his neck and remembers most of the details of his execution. He finds that a small detachment of the 8th were left behind, and stealthily Jack slays all present as he regathers his equipment and gear. The former soldier buries his dead comrades, gathers their tags and prepares to leave to Beijio, feeling pulled by an invisible hand and a nagging feeling. Odd, he never once visited the Beijionese countryside nor really felt like he wanted to.


Inventory-

Weapons:

-a 'Manticore' Lever-Action Trench Shotgun: The first 12 Gauge Shotgun, and comes equipped with a lever action, pistol grip design. It holds five 12 Gauge shotgun shells.  

Characters: Non-Humans Winchester_1887_trench_gun_by_caldwellb734_d7osy8s_by_keskewolf-dak1ihn

-a Manzetta Model 35 'Duvalia' Handgun: a semi-auto handgun developed for the 7.62 cartridge, by a small time firearms company called Manzetta Firearms LLC. Created in 2235, the design incorporated the smaller 7.62 round, allowing more ammunition in the magazine. It has a 15 round magazine standard, and a recoil operated action. Compared to the IZ-17 (Izheveskian 7.62 Semi-Auto Handgun), the M35 has slightly more accuracy despite it's shorter barrel. Its compact frame also makes this weapon a decent hold out weapon, and is easily able to be hidden on your person. It's been used by the Red Scarves unit for a couple of years now due to its accuracy, capacity, power and its caliber being in use primarily by Abdel's Legionnaires.
Characters: Non-Humans Manzetta_m35_duvalia_by_keskewolf-daltlop

-a Galideno Military M-70 'Bulldog' Pump-Action .700 Rifle: a 'modern' update to the 'Deckhand Double Rifle' developed for special use among the Artillery Wing's Special Armoured Division in the Galideno Military. This pump-action rifle fires the incredibly powerful .700 Tenik cartridge like its predecessor, but is capable of loading four shells into a compact tube magazine built into the weapon plus one in the chamber. The weapon allows members of the S.A.D. to unleash maximum punching power to tear through barricades, armoured vehicles and personnel.
Characters: Non-Humans M70_Bulldog_Pump_Action_700

-a Tenik Industries Mk.4 "Jaeger" Assault Carbine: (Original Description Here) an auto-rifle developed by the Galideno Military. Holds a 30 round magazine of the powerful .458 Tenik rimmed rifle cartridge. Has a folding bi-pod and tangent sights as well as a high rate of fire and recoil.
Characters: Non-Humans Fordorsia_jakobs_automatic_rifle_by_airborneleaf_d_by_keskewolf-dajwsnh

-a Galideno Military Trench Knife: a large, thick blade combat knife used by the Galideno Military since the City's construction in 2200. A standard issue among soldiers of Galideno City, vets often keep the blade once completion of service or when they take their leave. It is a sturdy, dependable blade, perfect for both survival and stealth.
Characters: Non-Humans Fordorsia_mobbes__trousse_by_airborneleaf_d6rnu1f_by_keskewolf-dajwslu

-a Backup Knife: a slightly shorter, Ithtecan hardened Steel blade with dwarven alloy handguard and pommel with black rubber rings inlaid to make up the grip. Also known as his boot knife, the blade is reserved as a backup or to supplement his primary knife, and is reserved as a true last resort method for various survival scenarios.
Characters: Non-Humans Jacs_backup_knife

Equipment: Flares, spare ammunition, medical kit, rations, rope/wire, smoke grenades, flashlight, compass

Possessions: Whats on him

Prized Possessions/Personal Items: Dog Tags, Photo of Family

Misc.-
Special Abilities:
-Dullahan: He was a human warrior of the Galideno Concordat who was captured by Abdel's Forces and allowed his Commanding Officer to escape with her life. He was beheaded by the Praetorian, Abdel's Representative Head of the 8th Legion who were responsible for Jack's capture. After which, he woke up- revived among the bodies of his fallen comrades. His head attached to his body once again, but the scar of its removal now a present reminder of his borrowed time.
Characters: Non-Humans Jack_Caligo_22822
-Above Average Physical Capability and Heightened Senses: Being a Scardian without the benefits other than upholding a tradition of chivalry and sacrifice of the God-King of Scardia, Sca’rd, he’s had to train and hone his body to handle his love and thrill of the hunt. His father was a Royal Dragoon, and he looked up to him, in spite of never being capable of surpassing him in strength or speed. Regardless, through constant training and through other hardships as well as equipping himself with the knowledge of those he met, he’s been able to overcome much of the gap that divides him between a typical human and a Scardian human. His strength, speed, endurance etc are higher than average, and his reflexes are keen, but he’ll never surpass the abilities of those born in Scardia without cheating, or getting aid from technology or equipment upgrades. All of his abilities had time to naturally grow and get stronger without being given to him to hone, which could be a strength in its own right.

Skills:
-Hunter's Mark: Upon hitting his target, he can track his prey for miles.
-Survivalist: He knows how to survive in multiple environments, and live off the land.
-Stealth: He is adept at stealth and stalking his enemies.
-Highly Skilled Marksman: His marksmanship is one of his sought after skills, and is one of various reasons why he is hired for various jobs when killing a monster, yokai or demons from far away is desired. He trained this ability with his heightened hand-eye coordination, and through tried and true patience. Since the easiest way to secure materials from his hunts is to simply kill his target instantly, he’s practiced and honed his craft, to help ensure that he makes the most of his precision; being slightly off the mark could spell doom for himself or the hunting party after all. “It's best not to miss the first time.”
-Special Techniques: He can handle a select few creatures hand to hand, or special means with little effort. These creatures include: Were-animals (recent), Vampires (lesser), Giant Galiavan Toad/Frogs, Sobekians, and (some) Dragonkin.

Magic Abilities:
-TBA
Jack Caligo
Jack Caligo
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Posts : 1
Join date : 2023-08-20

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Characters: Non-Humans Empty Lucien Bartholomew Lockheed thunder and maniacal laughter

Post  Crisis Rocan Sun Aug 27, 2023 5:15 pm

Name: Lucien Bartholomew Lockheed ⚡😂
Title: Warlord

Characters: Non-Humans Bb63a710



Work in laziness err progress

Crisis Rocan
Master Corporal
Master Corporal

Posts : 100
Join date : 2019-02-07

Character Inventory and Stats
Weapons On Hand :
Items & Equipment (Potions, Special Ammo, Poisons, etc):
Currency (in Gilex [gX]): 10000

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Post  Tommy O'Connor Mon Oct 23, 2023 5:50 am

Full Name: Thomas Shay-Lee O'Connor
Alias: Shay-Lee
Nickname: Tommy, the Unkillable Soldier
Title: Major

Physical Description-
Species: Half Nekomimi Half Leprechaun
Age: Ancient (Mid 20s appearance wise)
Sex: Male
Height: 6’2
Weight: 188 lbs
Eyes: Yellow
Hair: Red Brown
Body/Physical Appearance: A tall, handsome young man with long, messy reddish brown hair, and large green eyes. He is slender and lean yet muscular in appearance due to his rigorous morning regiment and unyielding stamina, with no obvious physical scars across his body. He’s also got sharp, feral looking teeth and fangs, and his irises sometimes become slatted like cats eyes.  

brb

Clothes:

Characters: Non-Humans Tommy_C

Characters: Non-Humans Tommy

Characters: Non-Humans Conrad

Characters: Non-Humans Conrad



Background-
Hometown: Somewhere in the Renoa Forest
Alignment: Good


Employment: DCR Military Officer, Director of the Rolanian Special Operations Division
Rank: Major
Sensei/Instructor: Self Taught, the Brothers Lockheed
Instructed: Himself... the Brothers Lockheed, various DCR Military Enlisted and Officers


Relationship Status: Single
Medications: Alcohol
Allergies: Pure Iron and Silver can sting
Likes: Boxing, Drinking Beer and Whiskey, Smoking, Brewing Alcohol, sweet cream, milk, large boobs, boobs in general, shiny things, making improvised weapons, cooking, photography, climbing, fishing, curling up into a warm bed with someone, guns and other firearms, knives and sharp implements, being lazy, biting, high places, hiding, hunting, sneaking.

Dislikes: Getting wet, swimming, when he's set off by gold/distractions, messy or things on counter tops/tables, being told to move when he’s comfortable, boredom.

Health Background:
-Something involving Gold...
-Consummate boxer and physically active
-Smokes and Drinks
-Gets drunk off sweet cream, milk...
-Oh yeah, he's practically immortal

History:

Leprechauns are a mysterious species on Galiavan. Keeping to themselves, they live mostly in Rolan, where most live under the Driogadh Clann Rolan (DCR), a Clan of Leprechauns that claim they started the art of Brewing and Distilling and thus the Spirits of Rolan was created from them over the long aged belief that it was the Elvish of Rolan. Rolandian Elves have for many centuries held a monopoly in Rolan concerning alcohol, and the Rolan Alcohol Syndicate is owned by many ancient elves who make sure no other distilleries they do not own operate within Rolan’s borders. Because of this, the Leprechauns of Rolan have been fighting the Rolan Syndicate for many centuries.

Characters: Non-Humans Conrad


Characters: Non-Humans Kyo
Former Knight in Scar'd's Military
 

Characters: Non-Humans Kyo
Best friend of Lucien Bartholomew Lockheed and Lucius Balthazar Lockheed ⚡ Characters: Non-Humans 1315723695 and mentor of Lou in swordsmanship and firearms

Characters: Non-Humans Conrad




Inventory-

Weapons: A Driogadh Clann Rolan (DCR) Model 98/32 Semi-Auto Service Rifle, a pair of Scardian Royal Navy Driogadh Clann Rolan (DCR) 'Paddy' Auto Revolvers/Scardian Service Revolver Mark XIII, a Playfaire 'Constable' Revolver (Model 2197), a combat knife.


Equipment: 5x Galideno Stick grenades, Travel Bag, Canteen, Thigh Drop leg Holster, Lighter

Possessions: Several kinds of munitions, cigarettes

Prized Possessions/Personal Items: Tommy's Shillelagh: Most Shillelagh are a short, cudgel-like stick, and are carved in accordance to Leprechaun tradition. Tommy's however, is a small wooden Hazorian Cross which allows him to cast his magic, however if it is not on his person, he cannot perform such actions. Should it break, he must perform the dangerous ritual once again.


Misc.-
Special Abilities:
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Leprechaun blood.
-Enhanced Strength: Leprechauns are not like humans, and their supernatural abilities give them a greater strength over mortals.
-Enhanced Speed: Leprechauns have high speed, easily escaping within a blink of an eye. They may not be as fast as Scardians, but given they are faeries, they might be.
-Regeneration: Leprechaun powers grant them the ability of fast healing from wounds, missing limbs, organs, and can even regenerate from being blown apart; iron and silver works against this.
-Semi-Immortal: Leprechauns do not age past their 30s, it is unknown what becomes of the half-human and half-fey variations.
-Enhanced Condition: Leprechauns have physical and mental abilities that are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse).
-Enhanced Scent Tracking: He can catch a scent, blood, sweat, what have you, and be able to track it with his nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: He has traits similar to the beast he is based upon, (ex. fangs, claws). Common Beast Kin trait. Blaine’s are a bit more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: He is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: He can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: He moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: He can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: He has the ability to balance his entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: He can change his movement and the position of his body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, his body which is lighter than it appears thanks to his lighter skeleton, which causes his body to drop slower than any other beast kin or mortal when from an extreme height, increasing his capability of survival when he lands. A common Nekomimi trait.
-Enhanced Hearing: Though he does not have cat ears, his human ears can pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. He has even trained to focus his hearing and single out the slightest of sounds among the white noise and pick up on said sound. A common trait for Nekomimi and Usagimimi.


Skills:
-Combat Ace of Trades: He’s pretty much versatile in any combat role, aside from medical.
-Enhanced Crafting
-Marksmanship
-Spear/Staff Skills
-Herbology: He can make poultices from herbs, as well as poisons.
-Intense Acrobatics and Flexibility: He can dodge bullets, deflect projectiles with his blades, and generally jump about the battlefield with unparalleled grace and swiftness.
Characters: Non-Humans 0fc572720aa9523b060c5c3bfb32fee3

Magic Abilities: Leprechauns have powerful magics that can alter the physical world like most faeries. However, unlike regular faeries, they require their Shillelagh to utilize their magic. Their Shillelagh is a part of their culture, and without it, they cannot perform their Leprechaun magic.
-Endow Luck/Jynx: Leprechauns can endow or remove luck. Needs Shillelagh
-Reality Warping: Leprechauns have the power to change the properties or appearance of things, beings and even physical or spiritual laws by literally changing reality itself, or even constructing a new aspect of reality. Needs Shillelagh
-Shapeshifting: Leprechauns are able to shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. Needs Shillelagh
-Teleportation: They could appear and disappear here and there in the blink of an eye. Needs Shillelagh
-Invisibility: They can become invisible unless they want to be seen or that the person has been to their home world and come back. Needs Shillelagh
-Telekinesis: They can move objects with their magic. Needs Shillelagh
-Soul Reading: They can tell if a person has a soul or not and read the being's characteristics, personality, feelings, and memories. Needs Shillelagh
Tommy O'Connor
Tommy O'Connor
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Join date : 2023-10-23

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