Characters: Elves

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Characters: Elves

Post  Steven Chesluk on Fri Oct 07, 2016 10:12 am

Elves: in many works of modern fantasy, elves are a race of semi-divine humanoid beings.

(From Wikipedia.org).
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Re: Characters: Elves

Post  Iris Lovecrest on Thu Oct 13, 2016 9:34 am

Name: Iris Lovecrest
Nick Name: 'Erie'
Titles: Lady Lovecrest



Physical Description-
Appearance Age: appears about 24 or mid 20's
Sex: Female
Height: 5'8
Weight: 119 Lbs
Species: Snow Elf
Eyes: Purplish-Red
Hair: Lavender
Body/Physical Appearance: Beautiful and refined, she has a pale complexion with long, silky lavender color hair, and large purple-red eyes with dark, long eyelashes. She has thin inquisitive eyebrows also lavender in color. She has puffy cheeks, giving her a somewhat youthful appearance of a young woman just meeting adult hood. She wears her hair into a ponytail with a frilled black ribbon, with side locks and fringe splayed across her forehead. Her ears are elven, but small and short. She is young even for an Elf. She has a small nose and plush light pink lips. She carries with her medium sized breasts, wide hips, and a large spherical derrière. She has thick thighs, and long shapely legs. She has a slightly honed body, as she isn't much a fighter as she is a student and scholar.  

Clothes:
Aristocrat: A modest, yet sophisticated dress consisting of a high waist skirt with a thigh high slit on the left leg tied in the back with a purple ribbon, a white dress shirt with juliet sleeves, arm garters, a red garnet brooch choker, dark pantihose, high leg bikini-briefs, and black leather mary janes.




Noble Attire (With and without Tights): A unique outfit consisting of a high leg white and blue leotard with gold edging that is buckled by three silver buckles and a zipper which zips up only to the base of 'valley' of her breasts. A brown leather sword belt with gilded buckles and adornments. A cropped black and red nobleman's jacket with a red collar and cuffs and gold adornments and buttons with white frilled lace. A white lace neck covering with a red ribbon which her garnet brooch is affixed to. A detachable black cape with red lining. White silk gloves. White, decorated thigh high, high heeled boots with red ribbons. A black leather ankle belt on right ankle. Sometimes wears dark pantihose or foregoes it.







Background-
Birthplace: Renoa Forest Area
Hometown: Galideno City
Alliance: Gailden Continent
Alignment: Good

Employment: Keeper of Records Galideno City
Rank: Lady

Trained In: Fencing, Archery, Firearms, Practical Skills, Lock Picking, Reading All Recorded Languages, Defensive Magic, Healing Magic, Slight of Hand.
Sensei/Instructor: Unknown.
Instructed: None.

Relationship Status: TBD
Medications: None
Allergies: None
Health Background: Immunity to Disease, Ageless (Check Special Abilities below).

History:  
A foreign noble who lives abroad in Galideno City, she is a Lady of the Lovecrest Family who have ties in both Galideno City and Izhevesk. The Lovecrests are Snow Elves who have decided to live a more modernistic lifestyle as opposed to their ancestral kin who live in the wilds of Minktail or the icy plains of the 'White Vastness' with the Oma. They are a family of wealth and influence in Izhevesk, the nation to the Far North, above Domescadia, but also have a small estate in Galideno City. This Estate, aptly named the 'Lovecrest Estate' is where Lady Iris lives. Iris is current heiress to the Lovecraft name, as she has no siblings or other relatives besides her father. She has, for the most part, taken to living in Galideno City against the wishes of her father, who wishes her to be the next Tzarina of Izhevesk if he can manipulate the Royal Izheveskian court enough to accept her daughter as a legitimate suitor to the crown prince. She herself, has some pride in her family name, as they own Lovecrest Cigarettes as well as a very successful shipping company throughout Galiavan; however doesn't abuse that name to get what she wants.

She can be described as a kind, soft spoken, and rather light-heated Elf, but if something needs to be done, she will 'strap on her boots' and do all that is necessary to complete the task at hand.

She works a modest job as a Keeper of Records in the Galideno City Archives, located inside the Galideno Central Library that is located inside Tenik Tower.

Inventory-

Weapons:
-Lovecrest Family Officer's Rapier: An heirloom of a bygone age, it is a rapier style estoc but with a shorter blade. It's basket hilt is gilded, with fancy inscribed designs etched into the shell around the guard. The blade is plain, shorter than the standard rapier or long sword (though longer than a dagger) with no design or inlay, however it is made of polished mithril, which makes it sturdy, light as a feather (the only weighty part of this blade is the hilt), and gleam a pale silver in the darkness. The sword is particularly effective at splitting chainmail and piercing gaps in armor. Due to the narrowness of the blade, it has no discernible cutting edge but a very strong point.  



-Hell's Dragon's: A decorated rapier with an offhand six-shot ball and cap revolver. It was the heirloom of a family friend to the Lovecrests, left to them after their demise in the battle of Guardian Mountains. Perhaps a little outdated, do not judge them for their appearance as they are still powerful weapons. Iris sometimes adorns these when she is attending court, as both for show and practicality and self-defense.



Equipment: Keys to the Central Library, Keys to her Estate, a large Gold Pocket Lighter with built in Cigarette Case and inlay Emerald (in shape of the Lovecrest Family Crest), Silver Letter Opener Pin (looks like a decorated hair pin, but with a slight double edge), a scented white lace handkerchief with her initials "I.L" embroidered into them with gold, and a patch of the Lovecrest family crest upon the opposite corner in both gold and green thread.    

Possessions: 10x Ebony Filtered Cigarettes, iris scented perfume, family funds, leather wrist watch on left wrist.

Prized Possessions/Personal Items: Mother's Garnet Brooch

Misc.-
Likes: Amethyst Gems, High Quality Domescadian Tea.
Dislikes: Leering.

Posts And Rank:
1. Recruit: Introduction to Iris & her job
10. Private: Flirting with Grimoire Valentine, and the start of my 'Level One Clearance' Game
20. PFC: Under attack by Domescadian Spies

Special Abilities:
-Elven Attributes: Traits that allow her to have faster reaction time, enhanced agility, enhanced stamina, enhanced dexterity and allow her eyes to see father and better than the average human. Also, due to Elven heritage, she can pick up faint sounds due to her ears, and is also 'immortal' in the sense she does not age like humans, and will continue to look like she is in her twenties for perhaps another thousand or so years.
-Precision Strike: She can strike with her Rapier with such keen precision to hit a small fly upon an opponent's shield.


Magic Abilities:
-Healing Touch: She can heal light and moderate wounds on the fly, mending injuries with a mix of herbal and magical practices.
-Magic Mist: A mist of varying color expels from her hand, that acts with the elements of fire, ice, and lightning to that which is covered by the mist. The deadly attack can put a particularly strong foe, even one with resistances to his knees.
-Magic Arrow/Bullet: Imbues the same properties of 'Magic Mist' to an arrowhead or the bullets chambered in a gun, and thus causes similar effects plus physical damage from the projectile.
-Ice Daggers: Can create multiple shards of ice from moisture in the air and then send them (rather telekinetically) at her foes. They can pierce and shatter upon impact with her target.
-Ice: She is attuned with the element of ice, and can summon it in various ways if the area allows.


Last edited by Iris Lovecrest on Tue Oct 18, 2016 10:12 pm; edited 2 times in total (Reason for editing : Added likes and dislikes to Misc.)
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Re: Characters: Elves

Post  Miriel Frostbane on Fri Jul 14, 2017 2:31 am

Name: Miriel Frostbane
Titles: Lady Frostbane, Regent

Physical Description-
Appearance Age: appears about 24
Sex: Female
Height: 6’
Weight: 139 Lbs
Species: Half High Elf & Snow Elf
Eyes: Icy Blue
Hair: Silver
Body/Physical Appearance: As stoic as she may be, Miriel’s seriousness has not ebbed away her beauty in her long life. She has a pale complexion, silky silvery hair cut in a medium bob, and dark, calculating yet alluring, icy blue eyes. She has a rounded, youthful face which locks her age perpetually at ‘twenty-four’ despite having lived more than three times that age. Her ears are Elven, long and outward pointing. She has a rounded nose and plush light pink lips. She carries with her an impressive bust (though hard to tell with her armor), wide hips, and an equally impressive derrière with a particularly alluring ‘sway’ that goes in her step. She has thick thighs, and long shapely legs. Her body is honed for combat, with its share of scars both physical, and hidden.

Clothes:

Miriel's Shining Mythril Armor: Shiny Mythril plate armor with tight and thick cotton riding pants (that inadvertently show off her lovely thighs and derrière nicely), silver belts, a blue skirt and shoulder cape, knee high mythril boots, greaves and gauntlets.



Background-
Birthplace: Minktail’s Elven Cities
Hometown: Kuleg, Izheveskian Empire
Alliance: Izheveskian Empire, Tsar Alexei Vladimirovna III
Alignment: Lawful Neutral

Employment: Regent to Tsar Alexei, Alexei II, and Alexei III and Instructor to both Alexei II, Alexei III and Katusha Vladimirovna.  
Rank: Lady, Military Regent

Trained In: Knight Training, Fencing, Archery, Firearms, Practical Skills, Tracking, Hunting, Riding Exotic Mounts, Ice Magic, Healing Magic, Slight of Hand.
Sensei/Instructor: Unknown.
Instructed: Tsar Alexei II, Tsar Alexei III, Katusha, Nightwind (her Unicorn).

Relationship Status: Unknown
Medications: None
Allergies: None
Health Background: Immunity to Disease, Ageless (Check Special Abilities below).
Likes: Unknown
Dislikes: Imbeciles.

History:  
The staunch protector and Regent of the Vladimirovna family since the ascension of Tsar Alexei Sergei Vladimirovna the First. She is a stoic, icy and placid individual whose origins are a mystery aside from being exiled from the Minktail Elven Society around the rise to the Vladimirovna throne. The current Tsar’s Grandfather recruited her in his quest for the Izheveskian throne, and through a combat bond she managed to get him into the seat of power. She has since kept watch over the throne and the Royal Family as it’s ‘Immortal Regent’.

She trained the next of kin in battle, being trained in a unique style, somewhat resemblant to that of the Scardians and their White Swords of old. She found Alexei the Third to be the most problematic, but it is with him, the current Tsar of Izhevesk, that she has devoted her absolute loyalty with, and was perhaps her greatest student.

Her personality is ‘self contained’, as stated prior. She opens up hardly to anyone aside from a select few. Another question is to how she tamed her unicorn mount, Nightwind. Notorious as they are rare, they represent unparalleled freedom and purity to which none but the rarest few have the ability to tame and ride one, given how they will only choose female riders and will slay any who attempt to ride them with their massive horn. Nightwind was with her when she first entered the lands, so when, how, and where she tamed him is up for debate.  


Inventory-

Weapons:
-Severance: A Mythril double edged long sword Miriel has used since she first arrived in the Empire. She has used its magnificent gleaming blade in conjunction with her shield.
-Izhevesk SG82 Combat Shotgun (SG-82/'Combat Shotgun')
-Mythril Mace

Equipment: Mythril Elven Armor, Elven Quiver, Elven Minktail Long Bow, Mythril Dagger, Travel Bag, Mythril Shield, 300 Feet of reinforced rope, Waterproof Lantern, Travel Saddle, Camp Sack, Bags to hold rations and various other items.  

Possessions: Shotgun Shells, Minktail Elven Arrows, Mythril Arrows, Silver Shotgun Buckshot.

Prized Possessions/Personal Items: Nightwind (her Unicorn Mount)





Misc.-

Special Abilities:
-Elven Attributes: Traits that allow her to have faster reaction time, enhanced agility, enhanced stamina, enhanced dexterity and allow her eyes to see farther and better than the average human. Also, due to Elven heritage, she can pick up faint sounds due to her ears, and is also 'immortal' in the sense she does not age like humans, and will continue to look like she is in her twenties for perhaps another thousand or so years. She is also immune to disease, magical aging, and rot.

Magic Abilities:
-Healing Touch: She can heal light and moderate wounds on the fly, mending injuries with a mix of herbal and magical practices.
-Cryokinesis: Miriel has the power to control frost, ice and snow to a limited extent.

  • Create ice - she can create ice out of thin air.
  • Icey Kiss - she can blow freezing cold air from her lips.
  • Ice shield - she can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze - she can completely but temporarily encase her opponent in ice.
  • Ice Aspect -she can imbue weapons with the power of ice.
  • Snow Golem -she can impart life to a golem made of ice and snow, powered by her cryokinesis. Though strong and willing to fight to the bitter end, they are weak to fire.
  • Ice Spikes -she can create large, deadly, pointed spikes made of ice, as well as launch them from the ground.

-Diamond Body: Is immune to all poisons of any kind.
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Re: Characters: Elves

Post  Alleyne Loraethan on Tue Jul 25, 2017 9:31 pm

Name: Alleyne Shadow-Willow Loraethan
Code Name: Mother Widow
Titles: Lady Loraethan, Major

Physical Description-
Age: 1000 (Appears in mid 20’s)
Sex: Female
Height: 6’
Weight: 135 lbs
Species: High Elf
Eyes: Dark Blue
Hair: Platinum Blond
Body/Physical Appearance: Tall, athletic yet equal parts slender and curvaceous in frame. She has long blond hair that has one braided sidelock on the left side of her face. She has long, outward pointed Elven ears, large and inspecting dark blue eyes. She has an incredibly toned body with supple curves and features of a nubile woman.






Clothes:
-Minktail Elven Scouts (Name still tentative) Uniform: Traditional Mintail High Elf wear colored traditional Minktail Green. Wears a white felt skirt, green halter camisole, greaves, thighboots, arm gloves and vambrace. She wears a red scarf and cloak with cape with gold embroidery with a matching beret which are the ‘icons’ of the Elven Scouts. She wears a leafy thong and pasties underneath.

Example of 'Under Garments':


-Student Uniform: A white and red collared short sleeved button down, a red tie, a black cardigan, a pleated red skirt, black thigh highs and maryjanes. She wears her leaf thong underneath yet.


Background-
Hometown: Minktail Forest, Domescadia
Alliance: Loraethal Dukedom
Alignment: Good


Employment: Leader and member of the Elite Minktail Elven Scouts, Elder Oracle, Student
Rank: Major (Minktail Military)

Trained In: Advanced Engineering, Air Magic, Oil Manipulation from Alchemy Books, Picking Locks, Stealth, Expert Spearmanship, Ranged Weaponry, Improvised Weapon Use, Piloting Airships, Repairing and Tinkering.
Sensei/Instructor: Self Taught.
Instructed: None




Relationship Status: Widowed, has a grown daughter named “Lorien” who is getting married soon.
Medications: None
Allergies: None
Likes: New Technology, Glory, Expensive Alcohol, Flirtatious Men, Traditions of the Highelves.
Dislikes: Disorder, Failing, Cruelty, Abdel’s Regime, Traditions of the Highelves.
Health Background: Healthy.




History:
An elder Elf who has been around for 1000 years, and though she has seen much in her time, considers herself still a student in the ways of the world, and makes use of her longevity by learning new traits and traditions of the peoples around her.

As a student, she is an attendant of a College in Galideno. For a woman who is 1000 years old and a mother of her daughter Lorien (who is expected to get married to one of the Noble Houses in Minktail soon), she is looking quite well. Before her eternal bonding, she was perhaps one of her clan’s more nubile and beautiful women, even rivaling the Duke’s daughter in beauty, and if she had not already bonded with her mate, would perhaps still be. Her husband, Etoix Loraethan, was a modest but sweet individual whom she betrothed several centuries ago, and together the mated pair had their Lorien.

Unfortunately, Etoix was devoured by the Minktail flora a few centuries back, and thus, as tradition dictates, must not marry again less soil the bond she had with Etoix for ‘Love’ is eternal in the High Elf belief.

It is from her sorrow, she became a soldier, guide, and an expert scout. She now leads the Province’s Elven Scouts as a Major, her Codename (for all Elven Scouts use them in the field) being ‘Mother Widow’. The Elven Scouts are only distinguishable by their Red Berets and Capes/Scarves. They move so silently yet quickly, and blend in so stealthily, the red accessories ‘are but a blur in the green’, as the High Elves say. Arrogantly proud of her abilities, she is also the training instructor for all aspiring Scouts to the Kingdom.

Though arrogant in her capabilities, she is highly skilled in athletics, hand to hand fighting and ranged combat. She has also pressured the Kings to focus the scouts in all manner of weaponry, and eventually they were trained by the Gunslinger Academy in Izhevesk in the use of modern guns in exchange for jungle training. She is very proficient in the use of modern firearms, and even has a few custom weapons she received in the form of ‘gifts’.

When she isn’t being referred to as ‘Major Loraethan/Major Alleyne’, she is ‘Mother Alleyne’ or ‘Elder Mother’. She somehow balances the stress and hard work of an Elven Scout and the complacency of her duties with the genuine sweetness of a grandmother figure to many of the Elven children of her home village. She is an Oracle, or the storyteller, of the Clan she is a part of, and is responsible for keeping the traditions and stories of the Clan in tact.

She is a woman of multiple dualities, between tradition & practicality, and arrogance & the willingness to learn more.

Inventory-


Weapons: Elven Polearm, 1x Type 1946 'Luger-Leistung' .45 handgun, Mk.1 Galideno Scout Rifle (Suppressed Service Rifle Carbine Variant with Scope), Izhevesk Skorpion 66 Scout Rifle.


Equipment: Sidepacks, Canteen, Cape and Scarf, Travel Bag, Radio Transceiver, Tenik Mobile Phone, Lockpick Set, 2x Tenik Stims, 5x Galideno Stick Grenades


Possessions: Whatever she has on her.

Prized Possessions/Personal Items: TBA

Misc.-
Special Abilities:
TBA

Skills:
-Impale: She can pierce just about anything with a melee weapon
-Enhanced Spearmanship: She demonstrates a natural aptitude in the way of polearms. Alleyne is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.
-TBA

Magic Abilities:
-Aerokinesis: She wields magical wind and has a high affinity for the element of wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: Can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: Can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.
  • Healing Wind: Flows a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.

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Subject to change soon, will definitely be adding more to it!

Post  Anastasia Loraethan on Tue Dec 12, 2017 11:48 pm

Name: Anastasia Alleyne Shadow-Willow Loraethan
Nick Name: Ana, Minktail’s Rep, ‘The Short Elf’
Titles: Squire Loraethan



Physical Description-
Age: 52 (Appears to be about 17 or 18)
Sex: Female
Height: 5’3
Weight: 118 lbs
Species: High Elf
Eyes: Blue
Hair: Platinum Blonde
Body/Physical Appearance: Short for an Elf, she has yet to reach ‘Adulthood’ among her people. She is equally athletic yet equal parts slender and curvaceous in certain areas. She has medium long platinum blonde hair that has sidelocks on either side of her face, and unruly bangs covering her forehead. She generally holds her hair up in the back vira a clip. She has long, outward pointed Elven ears, large and inspecting blue eyes due to her young age. As mentioned before, her body is athletic and therefore toned, but supports and ample bosom and the developing features of a nubile elven woman.



Clothes:
Squire Attire: She wears the Royal Scardian colors of the Royal Knights and Knights in training. Her outfit consists of a cropped, cream colored button down shirt with navy cuffed elbow sleeves with gold embroidery. A brown leather zip-up corset/harness of sorts, which has straps connecting to her sword belt around her waist. She wears a long blue waist cape embroidered with noble decoration and adorned with gold chains that descend from both hips. She wears a pleated navy colored mini-skirt with gold embroidery. Long dark leggings and spandex spats under her skirt. She wears red and white shoes, a Mythgarde style greeve on her left calf & knee, and a matching Mythgarde gauntlet on her right hand. She wears her hair up with a black hairclip, and she carries the Badge of the Shadowmoon around her waist, letting it rest upon her right hip.




Background-
Birthplace: Minktail Forest, Domescadia
Current Residence: Cretu, Scardian Kingdom
Alliance: The White Tower, Loraethal Dukedom
Alignment: Good


Employment: White Tower Knight in Training
Rank: Squire

Trained In: TBA
Sensei/Instructor: Alleyne Loraethan (Grandmother), Hrothor Brightblade, various Knights in the order of the White Tower.
Instructed: None


Relationship Status: Single/Arranged- her mother, Lorien Loraethan, is getting married soon and will determine her future mate once she has completed her bonding ceremony.
Medications: None
Allergies: None
Likes: New technology, the Scardian philosophy and religion, the order of the White Tower, sword practice, cannons, riding new age vehicles, guns, Scardian noble etiquette, her homeland, her family and honorary traditions, horses, her comrades in the White Tower.
Dislikes: Disorder, cruelty, Abdel’s regime, losing, stupid mortals.
Health Background: Healthy.




History:
Born Lady Anastasia Alleyne Shadow-Willow Loraethan, she is the granddaughter of her clan's Oracle, Alleyne Loraethan, whom she is named after.
She is a student at the White Tower of Scardia, in accordance to the traditions of old, in which an Elf of Minktail assisted the knights of Scardia during the era of Scar’d and his liberation and formation of the modern day country. Chosen by her clan to fill this honorary role, she was sent abroad at the age of 30 (young for Elves) to learn the Scardian way of life and war. She is paving the way to her knighthood, which will fortify the bond between Minktail and the Scardian Royal Knighthood once she’s completed her training.

Though she is, in her eyes, giving honor to her clan for taking this role, Ana’s birth was considered somewhat a contributing factor to her being sent away due to the controversial manner in which she was born. Her mother, Lorien, became pregnant prior to her bonding ceremony with Ana’s father, resulting with Anastasia being born before their bonding. Henceforth, she now carries the surname of her Grandmother, the clan’s Oracle, or storyteller, instead of her father’s. This lead to much speculation among the High Elves, which alienated Ana growing up. She was raised by her parents, but learned more from her Grandmother, Alleyne, in the ways of her people when it came to lore, scavenging and hunting.

When she first met the round-eared mortals of Scardia, she felt like she had been abducted and thrown into a different dimension. She found their lot bothersome and odd in her beginning years at the White Tower, and her fellow Page’s at the time found her just as exotic, given her Elven heritage and the fact she was… short and childlike. Though, she was not treated any different by any of the teachers and Knights in the White Tower. Sir Hrothor Brightblade, the Grandmaster of the Tower, is one such teacher she looks up to, and has since continued to be inspired by his philosophy and teachings.

In practice of warfare, Anastasia has been looked upon by her fellow peers as an accomplished swordswoman, possessing a terrifyingly cold and expressionless visage when in sword practice. Her large, blue eyes glare calculatingly upon her enemy, her form is swift and graceful with a unexpected power residing behind such an otherwise short and frail form. She has proven to be a formidable foe against even seasoned Knights, and along with her bladework is skilled with weapons like guns, which she sometimes pairs with her bladework. Aside from physical feats of combat, she is also very skilled at piloting military vehicles and has a grasp on the newer age technology coming out in the present age.

A studious Squire, she keeps to herself mostly at the White Tower, focusing mostly on training and study. Though she is friendly with the other Squires of her class, somewhat notably with Levi Titanwood whose determination to become a Knight almost rivals her own.

Inventory-


Weapons: A Mythgarde Steel Duke Longsword, a F-93 Handgun.


Equipment: Sidepacks, Canteen, Travel Bag, Radio Transceiver, Tenik Mobile Phone, Ascension Assist Climbing Device, 2x Tenik Stims, 5x Galideno Stick Grenades

Possessions: 7.62 Ammunition.

Prized Possessions/Personal Items: Badge of Shadowmoon: A trinket she wears about her waist, labeling her as Minktail’s chosen representative in assisting and learning with the White Tower’s Knights, much like Tanelia Shadowmoon had assisted Scar’d in his unification of Scardia.

Misc.-
Special Abilities:
-TBA Elf abilities
-Enhanced Dexterity
-Enhanced Acrobatics
-Disease Immunity: She is immune to all known diseases that plague lesser mortals.
-Poison Toleration: She is naturally immune or resistant to various poisons and venom, depending on the amount sustained.
-Hunter's Trace: As an Elf originally born in Minktail, her hunting skills have allowed for a rather special skill to be developed. The ability can take in any scent as if she were an animal himself. Through experience she knows what each scent means. Through the scent she can determine where someone is hiding or find their trail.
-Telepathic/Telekinesis: She can read minds, and sometimes manipulate minds. Aside from that she also can perform PK, and some physical forms of Telekinesis. She is very untrained with these abilities, that come off to her as either chance or coincidence.


Skills:
-Climbing: Due to her training, Anastasia is an expert with climbing surfaces, and is skilled at free running.
-Impale: She can pierce just about anything with a melee weapon
-Enhanced Spearmanship: She demonstrates a natural aptitude in the way of polearms. Anastasia is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.
-Bandit-Shooting: She can use certain pistols in a horizontal sweep that can easily clear a room of enemies.
-Modified Blade of Mortality: This technique is a master technique that deals death on use as a result it carries a massive self-inflicted penalty should it fail. The move results from a sheathed blade being used as a ruse to allow an opponent to draw near and with a swift and effective draw of the blade attack their unguarded posture of attack.
-TBA


Magic Abilities:
-Ephemeral Strike: Using only a small amount of Magic Energy, she will imbue her spear or sword with violet electricity and slam it onto her target. The target's movement will become slower and causes them health damage over a small period of time (for two posts electric shocks course through the body as well as the body unable to properly move due to slow). The attack is not intended to kill, but to hinder her enemy into submission.
-TBA
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Re: Characters: Elves

Post  Silvyr Stagshadow on Sat Mar 31, 2018 9:31 pm

Name: Silvyr Stagshadow

Physical Description-
Age: “24” (to keep it simple for mortal folk)
Sex: Female
Height: 5’9
Weight: 135 lbs
Species: Woodland Elf
Eyes: Brown
Hair: Brown
Body/Physical Appearance: Tall, athletic yet equal parts slender and curvaceous in frame. She has short brown hair with a right handed part. She has long, upward pointed Elven ears which slightly taper off outward, large and inquisitive brown eyes. She has plush red lips, fair skin, with a diamond shaped tattoo on her forehead. She supports an ample bosom, possibly DD’s by the look and shape of them.






Clothes:
Elven Huntress- A mix of leather and plate armor. She wears a tight brown leather strapless halter leotard, with a leather corset, plates across the upper half and sides of her breasts. She wears a black turtleneck cropped belly shirt with a single long sleeve off to her right arm made of a thin gauze-like material (you can see her cleavage with it on). She wears a pair of ventilated chaps which run up the entirety of both her legs, form fitting and strapped under the corset. She wears a pair of plate sabatons, and on her left leg plate shin and knee guards. She wears black leather gloves, with a brown leather and plate bracer on her left hand, while a steel plate claw gauntlet on her right hand. She wears a leather and steel upper arm band on her left arm, a black pearl necklace with a diamond shaped ornament hanging off of it, and a leather bandolier and strap which runs across her right shoulder and chest, around her back and loops over her left hip.

Background-
Hometown: Minktail Forest, Domescadia
Alliance: Loraethal Dukedom
Alignment: Good


Employment: Hunter, treasure hunter and explorer
Rank: None

Trained In: Advanced Dungeoneering, Air Magic, Picking Locks, Stealth, Ranged Weaponry, Improvised Weapon Use.
Sensei/Instructor: Self Taught.
Instructed: None




Relationship Status: Single
Medications: None
Allergies: None
Likes: Treasure, Expensive Alcohol, the thrill of the hunt, exploring unknown places, learning something new.
Dislikes: (Developing dislikes).
Health Background: Healthy.




History: Just your average, unassuming elven explorer. Wanna know more? Seek her out! She travels frequently enough through the world of Galiavan.

Inventory-


Weapons: Claw Gauntlet (right hand), Mythgardian Compound Bow, Arrows (Quiver slung on lower back for a drawl from the hip), Mythgarde curved sword. Primary Weapon: Trick Weapon: Appears like a decorated double headed axe of sorts with its grip extending above her right shoulder, but it contains a hidden double edged dirk between the blade heads which can be grabbed and unsheathed via her left hand.


Equipment: Bandolier and Pouches, Canteen, Hooded Short Cape and Scarf, Travel Bag, Lantern, Lockpick Set, 2x Tenik Stims, 5x Galideno Stick Grenades

Possessions: Whatever she has on her.

Prized Possessions/Personal Items: The Gem of Arlay

Misc.-
Special Abilities:

Skills:
-Impale: She can pierce just about anything with a melee weapon
-Enhanced Spearmanship: She demonstrates a natural aptitude in the way of polearms. Silvyr is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.
-Room for Development

Magic Abilities:
-Aerokinesis: She wields magical wind and has a high affinity for the element of wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: Can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: Can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.
  • Healing Wind: Flows a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.


Silvyr Stagshadow
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Re: Characters: Elves

Post  Aurien Loraethore on Mon May 14, 2018 9:49 pm

Name: Aurien Niraeya Loraethore
Nick Name: Nira
Titles: Lady Loraethore, Priestess Loraethore, Healer Aurien



Physical Description-
Age: ??? (Appears to be mature, in late 20s)
Sex: Female
Height: 5’10
Weight: 159 lbs
Species: High Elf
Eyes: Green
Hair: Platinum Blonde
Body/Physical Appearance: Buxom, curvaceous and tall. Aurien is a Highborn Elf of Minktail with large, deep emerald green eyes, and long, platinum blonde hair that flows down to mid back. She is very curvaceous, and thick bodied with a toned belly and core thanks to years of training. She supports a massive bust and wide hips, and like most elves outward pointed ears. She has the distinct, sweet scent of honey and a low, soothing voice.
Voice Actress: Cindy Robinson.

Clothes:
Spiritual Robes: Traditional garments of a High Elf Priestess, these ones are oddly far more conservative in nature. Garments worn by High Elf Healers and Priestesses, Aurien’s is of a thin sheets of fine dridder silk bleached snow-white, fastened via golden adorned beads and necklace with an emerald gem at its center. She wears white leather high heeled boots adorned with gold, gold bracers. The ‘robes’ come as a highleg tabard style loincloth, and a pair of tassels which fall over the center of her voluminous breasts. From golden cordage connected to her neckpiece, a white cape hangs from the middle of her back. She has golden earrings and a headpiece with eagle’s feathers. A tiara of gold leaf with a hanging ruby adorns her crown.







Background-
Birthplace: Minktail Forest, Domescadia
Current Residence: None (wandering)
Alliance: The Minktail Elven Kingdom, those of pure heart
Alignment: Good


Employment: High Priestess, Healer
Rank: High Priestess



Trained In: Many ancient and esoteric magical arts.
Sensei/Instructor: The Primals and Spirits of the Forests
Instructed: None


Relationship Status: Single
Medications: None
Allergies: None
Likes: Scardian Alcohol, a fine Bloodwine, Delicious Food.
Dislikes: Senseless cruelty, lies.
Health Background: Healthy.




History:
Aurien Niraeya Loraethore, one of the High Priestesses of Minktail’s more secular sect of Elves. They are healers and incredibly talented white mages trained in the White and Esoteric Arts of Naturalism, and are more in tune with nature than most Elves. Aurien is of no exception to this. Since she was an elfling, she has been studying and practicing the art of ecokinesis and white magic. She is very sensitive to the natural world, and wherever she is roaming she is connected to the ebb and flow of mana and nature around her, and is able to tap into it.

She has been travelling around the planet, healing areas of ‘malignancy’ that seem to appear out of nowhere and seemingly at random. These dark spots seem to be connected to the politics of the day, but she is not too versed in the squabble between the mortal races of man, save for the destruction that is left in the wake of their ignorance.

However, recent years have seen the disturbance of black spots increase in both severity and frequency. Many centered around the darkening land of Domescadia, and spreading from there. Aurien does not know why it is happening, yet, but intends to find out.

Inventory-


Weapons: Autumn's Call

Equipment: None
Possessions: What she carries on her.

Prized Possessions/Personal Items: None (yet)

Misc.-
Special Abilities:
-TBA Elf abilities
-Enhanced Dexterity
-Enhanced Acrobatics
-Natural Powerful Casting Magic
-Disease Immunity: She is immune to all known diseases that plague lesser mortals.
-Poison Toleration: She is naturally immune or resistant to various poisons and venom, depending on the amount sustained.
-Hunter's Trace: As an Elf originally born in Minktail, her hunting skills have allowed for a rather special skill to be developed. The ability can take in any scent as if she were an animal himself. Through experience she knows what each scent means. Through the scent she can determine where someone is hiding or find their trail.
-Lineage of the Firstborn: Elvish races were among the very first of all sentient beings to emerge on Galiavan. As such, they are considered an elder race. This status confers to them much of their natural born powers and abilities. These include their grace, supernatural strength, agility and speed, keen senses, and a much stronger connection to the arcane, and lifestream powers of the world.
-Woodland Creature: Elves are considered to be at home among the natural world, thus their connection to the planets natural forces is unmatched.
-Photosynthesis: In lieu of food or sleep, she can receive energy via the sun.

Skills:
-Climbing: Due to her training, Aurien is an expert with climbing surfaces, and is skilled at free running.
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
-Potion Making: She can create potent potions in the forms of liquids, jellies, and candy.
-Herbalist: She knows plantlife and what to avoid and what can heal ailments and injuries.
-Mending: She can mend wounds in lieu of magic.

Magic Abilities:
-White Arts: a form of magic typically used for helping other people by healing the mind, body and/or soul. Practitioners of this type of magic tend to focus toward assisting others, purifying evil spirits, dispel curses, medical potions and respect all the rules about what is forbidden and not.

  • Panacea: Restores normal condition by removing any form of illness, diseases, mutation, obtained powers or skills or behavioral shifts which are caused by spells, hypnosis and mind control. It requires a lot of energy to pull off, and only the most skilled healers can utilize said powers.
  • Mend Wounds: Heals allies from afar with her rod, but can also perform without it by using her hands.
  • Invigorate: A spell which increases the action, and gives strength to those feeling weak.
  • Healing Augmentation: She can enhance, augment, increase and multiply the regenerative/healing process and/or the healing powers of oneself and/or others.
  • Healing Aura: Radiates healing magic from her rod onto her allies or persons in need.
  • Purification: remove all evil or negativity from any object or person.
  • Healing Kiss: An ability which allows her to heal others with a kiss when they are unconscious.
  • Mana Transfer: A complicated ritual of transferring Mana from one organism (herself) to another. Achieved through ‘intimate’ interaction.
  • Fertility Inducement (Plantlife): She can induce the fertility of soil, allowing for seedlings to flourish.
  • Abjuration: She can cast spells which can grant protection of various kinds, prevent other beings from entering an area, force armor, purification and force fields.
  • Shell Barrier: Protects the area via a dome of pinkish energy that reduces or nullifies magical based attacks of any variety as long as the barrier and caster holds out.
  • Sealing: She can seal entities via powerful white magic, either via ethereal bindings or through common objects such as boxes, or organic objects like trees.
  • Wall Generation: She can create walls from nothing or by shaping the existing matter or energy, can shape the wall to any shape she wants, but afterwards the walls are unchanging and immobile. Depending on what the wall is made of, it can posses a variety of abilities and be very effective in both offensive and defensive combat.

-Ecokinesis: She is able to channel, manipulate the natural elements around her into defensive or offensive magical spells, as well as the arts of Alchemy, Dowsing, Potion and Poison Creation. Because of such connections, Aurien can manipulate the natural world around her. Since Aurien Niraeya’s emotions affect the nature directly, control is essential.

  • Green Magic: She can manipulate plantlife, wood and brush to create barriers or act as projectiles or snags.
  • Esoteric Nature Manipulation: She can manipulate the esoteric side of nature with special properties and a mystical side to it. With mastery, the wielder could use the esoteric nature for a variety of magical effects.

    • Esoteric Earth Manipulation: She can generate, manipulate and/or absorb earth with supernatural properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc
    • Esoteric Ice Manipulation: She can manipulate the esoteric side of the cold/ice/snow with special properties and mystical nature to it.
    • Esoteric Light Manipulation: She can manipulate the esoteric side of light with special properties and a mystical nature to it.
    • Esoteric Flame Manipulation: She can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
    • Esoteric Wind Manipulation: She can manipulate the esoteric side of the air/wind that has magical properties, and are able to use it for various purposes, such as enhancing ones physical condition, teleportation, etc.
    • Esoteric Weather Manipulation: She can bend the weather around her to her will, and further manipulate it via mystifying.
    • Esoteric Water Manipulation: She can generate, manipulate and/or absorb water that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
    • Esoteric Lightning Manipulation: She can manipulate the esoteric side of lightning that has different properties of normal lightning.
    • Nature Transmutation: She can transform, or transmute matter, energy, objects, beings (animals, aliens, mythical beings, etc.) into anything related to nature, including animal, elements, plants, etc.
    • Nature Infusion: She can infuse objects (usually a weapon), users or powers with power of nature, empowering and energizing them and allowing her to manipulate their qualities and efficiency, allowing a vast variety of effects to be used through the object. E.g infuse a sword with the of power nature to create and manipulate natural disasters.
    • Flora Energy Manipulation: She can create, shape and manipulate the energy released naturally by plants, flowers and leaves.
    • Ecological Empathy: She can sense the overall well-being and conditions of her immediate environment and natural setting stemming from a psychic sensitivity to nature


  • Nature Channeling: Nature channeling is an ability used by most Faeries that allows them to project and manipulate mystical, arcane energy. Connor hasn’t yet mastered the ability, in his life. The ability has been described as 'nature itself' and can easily harm any human within close range. A Fae with this ability can channel nature through their body and project it in a concentrated and powerful blast of light which seems to manifest as magical energy or a kinetic force, conclusively throwing or repelling objects a considerable distance. This power has been displayed to contain mysterious supernatural effects, such as breaking illusion and reversing/removing spells. Nature channeling is also the core feature of Fae magic and can be used for a number of purposes other than offensive blasts.
  • Psychic Shield: She is highly resistant to any/all mental intrusion, including psychic or empathic powers, Hypnosis, Mental Hallucination, deception, etc. Mind readers only “hear” static, while mind controllers are incapable of manipulating her shielded.
  • Magic Negation: Can temporarily negate magic used within the confines of the natural environment (woods) for a short period and or dampen the effect.
  • Beast Lordship: She has domain and control over forest beasts and animals around the world, She controls them to do her bidding like, help her during situations, use them against foes, use them to see locations and get information about a particular place, use them for flight. She can see through the creatures eyes that is controlled, allowing them to spy on others. She can also understand or communicate with them, hence creating and strengthening friendships; however it is a two way street, and they don’t necessarily have to oblige her call; also it seems not to work on demonic creatures or monsters for they are of a different sect.
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Re: Characters: Elves

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